Cover image of show Make Games, Drink Coffee

Make Games, Drink Coffee

Podcast by Aaron Nemoyten

English

Culture & leisure

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About Make Games, Drink Coffee

A weekly caffeine-spiked dose of hot game industry brew, featuring interviews with game developers telling their best war stories, sharing their artistic inspirations, and showing what making games is all about. This isn't a how-to, an in-depth guide, or a marketing tie-in; It's all about entertaining conversations with interesting people! Make Games, Drink Coffee is hosted by veteran game designer and developer Aaron Nemoyten, who's worked on a few games you might have heard of and a lot more you definitely haven't. Subscribe now to stay up to date, and check out http://www.makegamesdrinkcoffee.com/ for more information!

All episodes

21 episodes

episode S1E20 - Conventions, E-readers, and Evil Factorio (With Lindsay Barnett and James Deighan) artwork

S1E20 - Conventions, E-readers, and Evil Factorio (With Lindsay Barnett and James Deighan)

In this episode, I spoke with Lindsay Barnett, founder/CEO of Playground Productions, and James Deighan, founder/CEO of Mega Cat Studios. This is part 2 of a two-part series; In part 1, we spoke about reviving the Backyard Sports franchise. In this episode, we'll go on some tangents, covering conventions (and recruiting), how E-readers affect education, and James and Lindsay's dream projects! 00:00 Intro 01:01 MAGFEST and the Importance of Staying Involved 08:47 Studying Screens In Education And Being Seen Reading 17:18 What's Your Dream IP / Project? 19:43 Tangent: Hopecore, Rick and Morty 22:34 Sports Teaches Life 25:53 Anyway, What's Your Dream IP / Project? 30:35 What Does Fitness Teach About Game Development? 34:43 Outro Playground Productions: https://playground-productions.com/ [https://playground-productions.com/] https://www.instagram.com/playground.productions/ [https://www.instagram.com/playground.productions/] https://www.linkedin.com/company/playground-productionsllc/ [https://www.linkedin.com/company/playground-productionsllc/] https://www.youtube.com/@backyardsports [https://www.youtube.com/@backyardsports] Mega Cat Studios: https://megacatstudios.com [https://megacatstudios.com] https://www.facebook.com/megacatstudios/ [https://www.facebook.com/megacatstudios/] https://www.instagram.com/megacatstudios/ [https://www.instagram.com/megacatstudios/] https://www.youtube.com/megacatstudios [https://www.youtube.com/megacatstudios] You can find the podcast at: http://www.makegamesdrinkcoffee.com [http://www.makegamesdrinkcoffee.com]  Questions? Comments? makegamesdrinkcoffee@gmail.com [makegamesdrinkcoffee@gmail.com]

21 May 2026 - 35 min
episode S1E19 - Reviving Backyard Sports (With Lindsay Barnett and James Deighan) artwork

S1E19 - Reviving Backyard Sports (With Lindsay Barnett and James Deighan)

In this episode, I spoke with Lindsay Barnett, founder/CEO of Playground Productions, and James Deighan, founder/CEO of Mega Cat Studios, about the return of the Backyard Sports franchise of games. We discussed running a "Blue Collar" studio with 90% employee retention, reviving a dead IP, and how to design accessible games for all ages. This is part 1 of a two-part interview, so be sure to tune in next time to hear more from Lindsay and James! 00:00 Introduction 01:59 How To Approach Accessible All-Ages Game Design 09:41 Learning From What Worked In The Past 13:10 Running A "Blue-Collar" Studio With 90% Employee Retention 19:02 Picking Projects With Your Heart 24:12 Hiring A P.I. For A Dead I.P. Playground Productions: https://playground-productions.com/ [https://playground-productions.com/] https://www.instagram.com/playground.productions/ [https://www.instagram.com/playground.productions/] https://www.linkedin.com/company/playground-productionsllc/ [https://www.linkedin.com/company/playground-productionsllc/] https://www.youtube.com/@backyardsports [https://www.youtube.com/@backyardsports] Mega Cat Studios: https://megacatstudios.com [https://megacatstudios.com] https://www.facebook.com/megacatstudios/ [https://www.facebook.com/megacatstudios/] https://www.instagram.com/megacatstudios/ [https://www.instagram.com/megacatstudios/] https://www.youtube.com/megacatstudios [https://www.youtube.com/megacatstudios] You can find the podcast at: http://www.makegamesdrinkcoffee.com [http://www.makegamesdrinkcoffee.com]  Questions? Comments? makegamesdrinkcoffee@gmail.com [makegamesdrinkcoffee@gmail.com]

6 May 2026 - 30 min
episode S1E18 - GDC Vibe Check (I Asked Nine Game Developers How They Feel, What They Say Will Shock You!) artwork

S1E18 - GDC Vibe Check (I Asked Nine Game Developers How They Feel, What They Say Will Shock You!)

In this episode, I spoke with nine game developers at GDC Festival of Gaming (previously known as the Game Developers Conference). I asked each of them the same four questions: What are you scared about right now in the game industry? What are you angry about right now in the game industry? What are you hopeful about right now in the game industry? And, what are you excited about right now in the game industry? This is the GDC Vibe Check. Guests: Michael Fitch, Lyn Dang, Dan Gerstein, Nat Loh, Jessica Flor, Erika Mariko Olsen, Thomas Fossgard, Jonathan Jennings, Tiffany Otto 00:00 Intro 01:06 Guest Introductions 02:57 What are you scared about in the industry right now? 10:34 What are you angry about in the industry right now? 16:30 Travel Tips and Non-Ad Ad Break 18:17 What are you hopeful about in the industry right now? 24:06 What are you excited about in the industry right now? 30:08 Random Hot Takes 33:55 Outro Links: Michael Fitch's personal web site: http://betterrealities.com/ [http://betterrealities.com/] Lyn Dang's personal web site: https://lynloves.games/ [https://lynloves.games/] Dan Gerstein's company web site: https://pistolshrimpgames.com/ [https://pistolshrimpgames.com/] Nat Loh's personal web site: https://www.natlohdesign.com/ [https://www.natlohdesign.com/] Jessica Flor's developer collective web site: https://www.hexwavegames.com/ [https://www.hexwavegames.com/] Erika Mariko Olsen's consulting web site: https://pixel-strategy.com/ [https://pixel-strategy.com/] Thomas Fossgard's game announcement: https://www.linkedin.com/feed/update/urn:li:activity:7229132539276201985/ [https://www.linkedin.com/feed/update/urn:li:activity:7229132539276201985/] Jonathan Jennings' personal portfolio: https://www.behance.net/Jonathanj [https://www.behance.net/Jonathanj] Tiffany Otto is mysterious and important and doesn't have a web site! You can find the podcast at: http://www.makegamesdrinkcoffee.com [http://www.makegamesdrinkcoffee.com]  Questions? Comments? makegamesdrinkcoffee@gmail.com [makegamesdrinkcoffee@gmail.com] Make Games, Drink Coffee is produced, edited, and just generally all-around made by me, Aaron Nemoyten. Please email the Make Games Drink Coffee email address, I'm tired of only getting podcast SEO spam at that address!

23 Apr 2026 - 34 min
episode S1E17 - Des Gayle (Part 2 of 2) - Streaming Games, Transmedia IP, and Bandersnatches artwork

S1E17 - Des Gayle (Part 2 of 2) - Streaming Games, Transmedia IP, and Bandersnatches

This week, Aaron chats with Des Gayle in the second of a two-part interview. Des is a Senior Partner Relations Manager at Unity (day job), Studio head at Altered Gene (his company), and does "production stuff" for a couple of indies. He describes himself as having "Produced one game that won a BAFTA (Life Is Strange) and plenty more that didn't." In this episode, we discussed Netflix's games strategy and how other big tech companies have tried to get into gaming, as well as so-called "transmedia IPs," like Quantum Break, and adaptations like the Last of Us and Fallout. 00:00 Introduction 00:56 How to Run Games For A Streaming Service 11:28 Game And Movie Adaptations and Crossovers: Knowing Your Audience 16:52 What Has And Hasn't Worked In "Transmedia IP" 19:16 Building Your Own "Transmedia IP" 23:11 Outro Links: "There's a Last Time for Everything" Kickstarter campaign. https://www.kickstarter.com/projects/alteredgene/taltfe?ref=9odmgb [https://www.kickstarter.com/projects/alteredgene/taltfe?ref=9odmgb] Des Instagram https://www.instagram.com/kid_desimo/ [https://www.instagram.com/kid_desimo/] Des Bluesky https://bsky.app/profile/kiddesimo.bsky.social [https://bsky.app/profile/kiddesimo.bsky.social] Des Twitter https://x.com/Kid_Desimo [https://x.com/Kid_Desimo] "Kidd Copter" Playdate game https://play.date/games/kidd-copter/ [https://play.date/games/kidd-copter/] Altered Gene website https://www.alteredgene.co.uk/ [https://www.alteredgene.co.uk/] You can find the podcast at: http://www.makegamesdrinkcoffee.com [http://www.makegamesdrinkcoffee.com]  Questions? Comments? makegamesdrinkcoffee@gmail.com [makegamesdrinkcoffee@gmail.com] Make Games, Drink Coffee is produced, edited, and just generally all-around made by me, Aaron Nemoyten. Please email the Make Games Drink Coffee email address, I'm tired of only getting podcast SEO spam at that address!

9 Apr 2026 - 23 min
episode S1E16 - Des Gayle (Part 1 of 2) - Indie Publishing And Diverse Narratives artwork

S1E16 - Des Gayle (Part 1 of 2) - Indie Publishing And Diverse Narratives

This week, Aaron chats with Des Gayle in the first of a two-part interview. Des is a Senior Partner Relations Manager at Unity (day job), Studio head at Altered Gene (his company), and does "production stuff" for a couple of indies. He describes himself as having "Produced one game that won a BAFTA (Life Is Strange) and plenty more that didn't." In this episode, we talk about game publishing and funding, and answer questions about how and why games with narratives focused on diverse protagonists and situations are or aren't funded. We also briefly discuss Des' short film, "There's a Last Time for Everything," for which he's running a Kickstarter campaign. 00:00 Introduction 02:13 Square Enix and Life Is Strange 04:35 Publishing Indie Games At Fellow Traveller 08:37 Why Don't Publishers Publish More Diverse Games? 11:34 The Current Funding And Publishing Landscape For Indies 17:54 Funding Tips and Tricks 22:24 Des' Short Film Kickstarter 24:37 Wrapping Up Links: "There's a Last Time for Everything" Kickstarter campaign. (Ends Sunday 29th March) https://www.kickstarter.com/projects/alteredgene/taltfe?ref=9odmgb [https://www.kickstarter.com/projects/alteredgene/taltfe?ref=9odmgb] Des Instagram https://www.instagram.com/kid_desimo/ [https://www.instagram.com/kid_desimo/] Des Bluesky https://bsky.app/profile/kiddesimo.bsky.social [https://bsky.app/profile/kiddesimo.bsky.social] Des Twitter https://x.com/Kid_Desimo [https://x.com/Kid_Desimo] "Kidd Copter" Playdate game https://play.date/games/kidd-copter/ [https://play.date/games/kidd-copter/] Altered Gene website https://www.alteredgene.co.uk/ [https://www.alteredgene.co.uk/] You can find the podcast at: http://www.makegamesdrinkcoffee.com [http://www.makegamesdrinkcoffee.com]  Questions? Comments? makegamesdrinkcoffee@gmail.com [makegamesdrinkcoffee@gmail.com] Make Games, Drink Coffee is produced, edited, and just generally all-around made by me, Aaron Nemoyten. Please email the Make Games Drink Coffee email address, I'm tired of only getting podcast SEO spam at that address!

26 Mar 2026 - 25 min
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