Founders and Empanadas
Most social apps were built to make you feel connected without requiring you to actually be. Sanjay Guruprasad has been building against that assumption for eight years. His thesis: the only online interaction that replicates the way humans have always built real relationships is playing games together. Sanjay is the founder of Rune AI, a multiplayer game platform and engine that's been processing two billion minutes of voice chat and, now thanks to AI, lets anyone build a full multiplayer game in under an hour. He did his PhD at MIT's Media Lab studying social networks, then spent a decade learning everything the research got wrong when it met the real world. This conversation covers the pivot that ended a half-million-user product, what Among Us teaches us about quality, and why Sanjay is actively hiring fresh grads while the rest of the tech industry isn't. Highlights: * How Rune solved the 45-second drop-off problem and why it changes everything in consumer social apps * Why shutting down a product with 500,000 monthly active users was the right call, and what Sanjay looked for before pulling the trigger * The platform shift Rune had been waiting eight years for, and what happened when they released an MCP the day AI got good enough * Why games are the only online medium that actually deepens a friendship over time * The Among Us lesson: what the most elegant game of the last decade teaches about quality in an era of AI-generated slop * Why Sanjay is hiring fresh grads, and the specific mindset he looks for that experienced engineers often lose Follow Founders & Empanadas on [YouTube / Spotify / Apple Podcasts]. Find Sanjay at @sanjaypojo on LinkedIn and Twitter, and explore Rune at joinrune.com [http://joinrune.com].
55 episodios
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