BUas Games Grindset

Inside the Industry: What Game Studios Really Want with Silke Haßreiter

46 min · 6 mei 2025
aflevering Inside the Industry: What Game Studios Really Want with Silke Haßreiter artwork

Beschrijving

In this episode, we sit down with Silke Haßreiter to talk about the Paneurama project, a Europe-wide initiative exploring, among other things, what the game industry employers are really looking for in new talent. Silke shares key insights gathered from studios across the continent—what skills matter most, how expectations are shifting, and what students and early-career developers should focus on to stand out. If you want a clearer picture of how to prepare for a job in games, this episode offers real talk and practical advice straight from the source.

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aflevering Heroes, History, and Game Dev Wisdom with David Mullich artwork

Heroes, History, and Game Dev Wisdom with David Mullich

In this episode, we talk with David Mullich, a veteran game designer and producer whose career spans over four decades. From developing The Prisoner in the early days of gaming to producing the iconic Heroes of Might and Magic III, David has seen the industry evolve from the ground up. We dive into his journey through game design, leadership, and education, and talk about what has changed - and what hasn’t - when it comes to creating great games. David also shares valuable insights for students and young developers about building a career in games today. Whether you're into game design, game history, or just want to learn from someone who's been through it all, this episode is packed with stories and advice you won’t want to miss.

22 apr 202541 min