Gratis Podkast
Scholars At Play
Podkast av Scholars At Play
Scholars At Play is a podcast dedicated to the critical discussion of video games and their place in society and the academy.
Denne podkasten er gratis å lytte på alle podkastspillere og i Podimo-appen uten abonnement.
Alle episoder
28 EpisoderEpisode 17 - Simulator Games
Derek and Kyle sit down to talk about Derek's recently-completed dissertation "The Work of Nonfiction: Simulator Games in Germany." Derek talks about the history of simulator games, the specific simulators he studies, and what we can learn from games all about machines and work.
Timestamps
0:00 - Intro
4:11 - Theory, text, and context in research
8:30 - Origins of the project and how it developed, brief history of simulator games
20:12 - Theories and methods of the project
37:33 - Examples of popular simulator games from the mid-2000s
45:05 - How do these "newer" simulator games break from or continue in the tradition of older simulator games?
58:11 - How do simulator games respond to contemporary transformations of work in the 21st century, and why did the simulator game genre become popular in German-speaking contexts?
1:17:50 - The limits of critique/suspicion in research, and a brief discussion about how gender and class under-gird simulator game realism.
28. juni 2021 - 1 h 25 min
Feed Drop: Dodging Hollow - Ep 1
Subscribe to Dodging Hollow on Soundcloud: https://soundcloud.com/dodging-hollow
Edited intro music is "Day Bird" by Broke for Free, Creative Commons by attribution. Check out their music here: https://freemusicarchive.org/music/Broke_For_Free/Directionless_EP
22. okt. 2020 - 41 min
WIYS 15 May 2020 - Animal Crossing, Final Fantasy, and Print n' Plays
The scholars may be physically distant, but that won't stop them from talking about all their quarantine gaming! Join us for an EXTRA long "What's In You System" where we talk about how our gaming has changed during the ongoing pandemic.
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Games Discussed: Final Fantasy Tactics, Final Fantasy VII Remake, Animal Crossing, Link Between Worlds, Euro Truck Simulator 2, Deep Space D6
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Hosts:
Derek Price: twitter.com/digital_derek
Terrell Taylor: twitter.com/BlackSocrates
Kyle Romero: twitter.com/E_Kyle_Romero
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Contact:
email: scholarsatplaypodcast@gmail.com
twitter: twitter.com/ScholarsAtPlay
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Music:
"We Can Do It" by Visager (twitter.com/visagermusic)
08. juni 2020 - 1 h 48 min
Episode 16 - Bloodborne and the Politics of Failure
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Terrell leads Kyle and Derek on an exploration of the politics of failure and FromSoftware's Bloodborne (2015). They reflect on their own experiences with this challenging game and discuss how the game intersects with narratives of success and failure from different perspectives. Is the imperative to "git gud," common among hardcore fans of FromSoftware's games, an exclusionary, bootstrapping narrative all about personal success, or can we imagine a different politics (of success or failure) arising from FromSoftware's "harsh but fair" design paradigm? You'll have to listen to find out!
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Objects Discussed
Game
- Bloodborne (FromSoftware, 2015)
Texts
- Hudson - "In Bloodborne's brutal world, I found myself" (2015, Offworld.com)
- Juul - "The Art of Failure: An Essay on the Pain of Playing Video Games" (2013, MIT Press)
- "The Arts of Failure: Jack Halberstam in Conversation with Jesper Juul Moderated by Bonnie Ruberg" (2017, in: Queer Game Studies)
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Hosts
Terrell Taylor - twitter.com/blacksocrates
Derek Price - twitter.com/digital_derek
Kyle Romero - twitter.com/E_Kyle_Romero
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Contact us!
E-mail: scholarsatplaypodcast@gmail.com
Twitter: twitter.com/ScholarsAtPlay
scholarsatplay.net
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Special thanks: Visager (twitter.com/visagermusic) for the use of their song "We Can Do It," and our Distinguished Colleague Patreon supporters, including: Carol R.
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Support us on Patreon!
patreon.com/scholarsatplay
31. des. 2019 - 1 h 21 min
Episode 15 - Teaching History with Games (Live at "Learning at Play")
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Derek, Kyle, Curtis, and Sabeen have a conversation about the opportunities and challenges in using digital games to teach history. This episode was recorded live at "Learning at Play," a 1-day symposium on games for learning and social change which took place at Vanderbilt on 8 November 2019. For more on the event, see: https://cft.vanderbilt.edu/play/
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Objects Discussed
Games
- Assassin’s Creed 2 (Ubisoft Montreal, 2009)
- Attentat 1942 (Charles University, 2017)
Texts
- Gilbert - “‘Assassin’s Creed reminds us that history is human experience’: Students’ senses of empathy while playing a narrative video game” (2019, in: Theory & Research in Social Education)
Objects Mentioned:
- Komel: "ORIENTALISM IN ASSASSIN’S CREED: SELF-ORIENTALIZING THE ASSASSINS FROM FORERUNNERS OF MODERN TERRORISM INTO OCCIDENTALIZED HEROES" (2014)
- Sisler: "Digital Arabs: Representation in Video Games" (2008)
- Sisler: "Contested Memories of War in Czechoslovakia 38-89: Assassination: Designing a Serious Game on Contemporary History" (2016)
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Hosts
Derek Price - twitter.com/digital_derek
Kyle Romero - twitter.com/E_Kyle_Romero
Curtis Maughan
Sabeen Ahmed
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Contact us!
E-mail: scholarsatplaypodcast@gmail.com
Twitter: twitter.com/ScholarsAtPlay
scholarsatplay.net
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Special thanks: Visager (twitter.com/visagermusic) for the use of their song "We Can Do It," and our Distinguished Colleague Patreon supporters, including: Carol R.
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Support us on Patreon!
patreon.com/scholarsatplay
20. nov. 2019 - 52 min
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