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Læs mere 3ds Max Learning Channel
The official learning channel for Autodesk® 3ds Max® software, a comprehensive 3D modeling, animation, rendering, and compositing solution for games, film, and motion graphics artists. The Autodesk® 3ds Max® Learning Channel provides tutorials of all levels to help you learn Autodesk® 3ds Max®.
Using Normal Maps - Part 7
In this movie, you experiment with a scene based on the low poly column you created with the help of carefully applied normal maps. The scene has 60 such columns and a few additional models created the same way to make a full architectural structure.
Using Normal Maps - Part 4
In this movie, you unwrap the texture coordinates on the low-poly column, in preparation to extracting normal maps.
Using Normal Maps - Part 3
In this movie, you extract low-poly models from their respective high-poly counterparts.
Using Normal Maps - Part 2
In this movie, you explore the high poly components that make the various parts of the column. You also learn about Floater objects, which are meant to provide a very efficient technique to projecting normal maps.
Using Normal Maps - Part 1
In this tutorial, you learn to use normal maps to provide detail without adding geometry. It's a technique used mostly for gaming but can also be applied to architectural visualization or in any situation where interactive playback is required.
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