Audio Products Podcast
🎮 How do you actually start a career in game audio? We talked about it with Krzysiek Kowal — Audio & Motion Department Manager at Anshar Studios and former Sound Designer at CD PROJEKT RED. Game audio is one of the most fascinating intersections of sound design, technology and interactive storytelling — but entering the industry can feel hard, especially today. In this episode, we talk about: ✅ How Krzysiek started his career in game audio From early sound design work to working on professional game productions and eventually managing audio teams. ✅ Process of implementing SFX and music in games What are the steps, people and teams involved, what are the roles in the game audio team ✅ Tools and technology behind game audio Game engines, middleware like Audiokinetic's Wwise or FMOD, custom scripting tools, recording setups and the production pipelines used by professional studios. ✅ The current state of the game industry Major players, current challenges and what innovations are shaping the future of interactive audio. If you're a sound designer, audio student or an audio developer or someone curious about game audio careers, this episode gives a practical introduction to how the field actually works. 👉 Don’t forget to subscribe to Audio Products Podcast ➡️ Support our podcast and get premium content https://buymeacoffee.com/audiopodcast [https://buymeacoffee.com/audiopodcast] ➡️ Join our Discord https://discord.com/invite/jd6Fgv5XTR [https://discord.com/invite/jd6Fgv5XTR] ➡️ Sign up to our newsletter for audio job openings, articles and upcoming events https://tinyurl.com/ywjxwszr [https://tinyurl.com/ywjxwszr]
33 episoder
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