Game Older Podcast
đïž Join Heather, Leon, and TommyT as this weekâs episode dives into survival crafting games â why theyâre so addictive, what keeps players coming back, and which ones are actually worth your time. From cosy base-building to chaotic survival systems, itâs a packed discussion â plus a quiz waiting at the end if you stick around. Timestamps: 00:00:00 - Intro & what weâve been playing 00:39:17 - Gaming News & New Games! đïž 01:01:19 - Questions from Discord â 01:15:47 - Main topic : Survival Crafting Games 01:46:29 - Gaming quiz time đ„ł 01:55:37 - Shout outs & goodbye Find all of our links here: Linktree: â â â https://linktr.ee/gameolder2024â â â Discord:â https://discord.gg/VzmAnSA7xa Twitter/X: https://x.com/GameOlderPod Youtube: â â â https://www.youtube.com/@GameOlder2024 Instagram: â â â https://www.instagram.com/game_older_podcast__/â â â Contact us: â â â gameolder2024@gmail.comâ â â Discount codes and shout-outs: Bitmap Books 5% off all purchases: OLDER5 â bitmapbooks.comâ Extra Life Gaming Lounge, Sheffield: Quote "Game Older Podcast" for 5% off all items! Please don't forget to rate and review us wherever you listen, along with hitting the follow/subscribe button! đź What weâve been playing: TommyT has been deep in Resident Evil mode, platinuming Resident Evil 9: Requiem and diving back into older titles like Resident Evil 2 Remake, Resident Evil Village, and Revelations. Heâs loving the replayability (infinite ammo chaos included) and is already eyeing up future DLC. Heâs also been playing Rock Band 4 (building up a song library before it disappears), cosy side game PokĂ©opia, and sinking serious time into RollerCoaster Tycoon Classic â chasing that platinum across dozens of scenarios. New RPG Crimson Desert also gets early impressions â gorgeous visuals and strong mechanics, but confusing systems and a weak story so far. Leon finished PokĂ©opia and is now fully in decorating mode, while also putting 15+ more hours into Marathon, calling it one of his biggest surprise favourites thanks to its depth, tension, and incredible level design. Heâs also revisiting Hades ahead of the sequel, praising its art style, voice acting, and addictive roguelike loop. Heather jumps in with thoughts across the discussion and joins in on the survival crafting topic, bringing the usual chaos and humour (and calling out Leon mid-snack at the start đ ). đ° Gaming News & discussion: Ongoing praise for Capcomâs handling of Resident Evil, with continued updates, added features (like third-person modes), and strong replayability keeping the series fresh. Early player reactions to Crimson Desert, including performance updates, gameplay tweaks, and dev responsiveness â but also criticism around tutorials, story depth, and initial AI-generated asset concerns (quickly patched). Continued discussion around cross-progression features becoming standard across modern games (Marathon, Hades, etc.), making it easier to play across platforms.
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