LBX Collective
Sponsored by Intercard [https://www.intercardinc.com/]! On this week's show we walk through the realities hitting location-based entertainment right now, from VR arcade business pressure to the pricing and repeat-visit mechanics that decide who survives. We also connect big external shocks like Middle East instability and helium-driven chip constraints to the on-the-ground decisions operators make about tech, IP, staffing, and attraction mix. • why many VR arcades struggle with older formats and single-experience models • experience design over tech hype as the real driver of ROI • Middle East tourism and investment uncertainty affecting leisure development • helium supply constraints leading to semiconductor disruption and higher risk for tech deployments • Deal’s rebrand to ENL and the timing clash with EAG London • leadership changes at Triotech and a new sales hire at Touch Magics • Hasbro-licensed Clue murder mystery as a traveling immersive theater product • teen takeovers, Swatting, and the need for professional safety playbooks • Gen Alpha expectations and the push toward interactive, creative, phygital attractions • competitive socializing saturation and what phase two venues must do to earn repeat visits Subscribe and visit LBX Collective [https://www.lbxcollective.com] for more!
553 episodios
Comentarios
0Sé la primera persona en comentar
¡Regístrate ahora y únete a la comunidad de LBX Collective!