LGAQ Lab Podcast

Creating opportunities to engineer serendipity (Featuring Cat Matson)

39 min · 14. kesä 2022
jakson Creating opportunities to engineer serendipity (Featuring Cat Matson) kansikuva

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We met Cat Matson when she was in the role of Chief Digital Officer of Brisbane, and have been inspired by her digital leadership ever since. In this episode, Cat speaks to us about the organic collaboration, how our space can engineer serendipity and the importance of considering the 'what's in it for me' question when designing projects. View Cat's LinkedIn [https://www.linkedin.com/in/catmatson/?originalSubdomain=au] or visit Impactful Presenters [https://www.impactfulpresenters.com].  Tracy and Matt also some of the pain points in building the LGAQ Lab.

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jakson What we learned in our past lives delivering digital projects in local government (featuring Dr Nicholas O'Donnell, pt. 2) kansikuva

What we learned in our past lives delivering digital projects in local government (featuring Dr Nicholas O'Donnell, pt. 2)

Dr Nicholas O'Donnell talks about the importance of genuine executive buy-in, psychological safety, leading with empathy and gamification. Dr Nicholas O'Donnell now works as the Director of Digital Experience with Codex Consulting Group to help businesses achieve new levels of digital outcomes. Find Dr Nicholas O'Donnell on LinkedIn [https://www.linkedin.com/in/nicholasodonnell/]. Tracy and Matt also talk about why the word innovation is scary. More reading Dr O'Donnell references Morle, Phil. "The 16 Elements of Pollenizer’s Innovation System" https://startupsventurecapital.com/the-16-elements-of-pollenizers-innovation-system-1de2df0a7870 [https://startupsventurecapital.com/the-16-elements-of-pollenizers-innovation-system-1de2df0a7870] Eggers, William D., and Joel Bellman. "The journey to government’s digital transformation." Deloitte. https://www2.deloitte.com/xe/en/insights/topics/digital-transformation/digital-transformation-in-government.html [https://www2.deloitte.com/xe/en/insights/topics/digital-transformation/digital-transformation-in-government.html] Stephanidis, Constantine, et al. "Seven HCI grand challenges." International Journal of Human–Computer Interaction 35.14 (2019): 1229-1269. https://www.db-thueringen.de/servlets/MCRFileNodeServlet/dbt_derivate_00050401/1532-7590_35_2019_14_1229-1269.pdf [https://www.db-thueringen.de/servlets/MCRFileNodeServlet/dbt_derivate_00050401/1532-7590_35_2019_14_1229-1269.pdf] O'Donnell, Nicholas. "Narrative gamification of online civic interactions". Diss. Queensland University of Technology, 2021. https://eprints.qut.edu.au/213590/1/Nicholas_O%27Donnell_Thesis.pdf [https://eprints.qut.edu.au/213590/1/Nicholas_O%27Donnell_Thesis.pdf] Robert R Hoffman, Matthew Johnson, and Jeffrey M Bradshaw. 2013. "Trust in Automation". IEEE Intelligent Systems 28, 1 (2013), 84–88. https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.657.4418&rep=rep1&type=pdf [https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.657.4418&rep=rep1&type=pdf]

14. heinä 202231 min
jakson Sometimes you have to ask for forgiveness, not permission (featuring Dr Nicholas O'Donnell, pt. 1) kansikuva

Sometimes you have to ask for forgiveness, not permission (featuring Dr Nicholas O'Donnell, pt. 1)

Dr Nicholas O'Donnell talks about the importance of genuine executive buy-in, psychological safety, leading with empathy and gamification. Dr Nicholas O'Donnell now works as the Director of Digital Experience with Codex Consulting Group to help businesses achieve new levels of digital outcomes. Find Dr Nicholas O'Donnell on LinkedIn [https://www.linkedin.com/in/nicholasodonnell/]. Tracy and Matt also break down the different segments of the LGAQ Lab and the thinking behind each of the zones. More reading Dr O'Donnell references Morle, Phil. "The 16 Elements of Pollenizer’s Innovation System" https://startupsventurecapital.com/the-16-elements-of-pollenizers-innovation-system-1de2df0a7870 [https://startupsventurecapital.com/the-16-elements-of-pollenizers-innovation-system-1de2df0a7870] Eggers, William D., and Joel Bellman. "The journey to government’s digital transformation." Deloitte. https://www2.deloitte.com/xe/en/insights/topics/digital-transformation/digital-transformation-in-government.html [https://www2.deloitte.com/xe/en/insights/topics/digital-transformation/digital-transformation-in-government.html] Stephanidis, Constantine, et al. "Seven HCI grand challenges." International Journal of Human–Computer Interaction 35.14 (2019): 1229-1269. https://www.db-thueringen.de/servlets/MCRFileNodeServlet/dbt_derivate_00050401/1532-7590_35_2019_14_1229-1269.pdf [https://www.db-thueringen.de/servlets/MCRFileNodeServlet/dbt_derivate_00050401/1532-7590_35_2019_14_1229-1269.pdf] O'Donnell, Nicholas. "Narrative gamification of online civic interactions". Diss. Queensland University of Technology, 2021. https://eprints.qut.edu.au/213590/1/Nicholas_O%27Donnell_Thesis.pdf [https://eprints.qut.edu.au/213590/1/Nicholas_O%27Donnell_Thesis.pdf] Robert R Hoffman, Matthew Johnson, and Jeffrey M Bradshaw. 2013. "Trust in Automation". IEEE Intelligent Systems 28, 1 (2013), 84–88. https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.657.4418&rep=rep1&type=pdf [https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.657.4418&rep=rep1&type=pdf]

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