Light Talk with The Lumen Brothers

LIGHT TALK Episode 475 - "Why Not 'Best Production Design'?"

49 min · 13. maj 2026
episode LIGHT TALK Episode 475 - "Why Not 'Best Production Design'?" cover

Beskrivelse

In this episode of LIGHT TALK, The Lumen Brothers and Sister talk about everything from Reimagining the Tony Design Award Categories, to "Total Hackdom". Join Ellen, David, and Steve, as they discuss: The St. Barts Film Festival; Ellen in her Bonnet; The Tony nominations; Why the Tony Committee does not have Projections Design as its own design category; Watching videos of previous productions of a show you are designing; Will lighting designers be replaced by AI?; "Gaffa-No-Go"; How to say goodbye to a Director; and Tungsten fixtures we will miss. Nothing is Taboo, Nothing is Sacred, and Very Little Makes Sense.

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Alle episoder

482 episoder

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In this episode of LIGHT TALK, The Lumen Brothers and Sister interview Lighting Director and Director of Photography, Bruce Aleksander. Join Bruce, Ellen, Dennis, Steve, and David, as they discuss: Getting started in lighting in the 2nd grade; Theatre summer camp; Finding the way into television studios; Learning by working with the studio crews; "Signing with Cindy"; Renovating studios; Designing the lighting for studio sets with video walls; VIrtual worlds; The evolution of lighting news shows with the changing audience watching habits; Bad remote guest lighting; Does the audience care about bad lighting?; Will virtual anchors care?; The future role of the Lighting Director/Designer; and Advice for young lighting artists. Nothing is Taboo, Nothing is Sacred, and Very Little Makes Sense.

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episode LIGHT TALK Episode 476 - "The Carnival of Wonders - Our Conversation with Chris Lose" cover

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In this episode of LIGHT TALK, The Lumen Brothers and Sister interview Lighting Director and Programmer Chris Lose. Join Chris, Ellen, Dennis, Steve, and David, as they discuss: A tribute to David Goodman; Coming up... The National Design Portfolio Review and Design Showcase West; Falling for the pretty girl in High School; Getting started with "The Carnival of Wonders"; Working at Varilite; The best bunk on the bus on the Pearl Jam Tour; Working with Journey; Learning how to program; Working at The Joint in Las Vegas; Designing the Circle Bar; Chris' console of choice; Consoles in the garage; Communicating with designers; How programmers speak to a complex console; How AI can help the programmer/console interface; "It's not AI that's going to take our jobs, it's the Designer/Programmer/Operator who understands AI better than you who is going to take your job!"; What the Lighting Director's job on the Journey Tour is responsible for; Busking vs. Time Coding and Live Operation; Dealing with the Work/Life balance while on tour; Busking... Playing Jazz instead of Classical; and "It's not about the gear, it's about the people." Nothing is Taboo, Nothing is Sacred, and Very Little Makes Sense.

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