64-Square Madhouse
Step into a world where a machine, adorned with blinking lights and the scent of ozone, enters the prestigious Grand Master chess tournament. This early computer faces off against some of the greatest human minds, challenging the notion of genius with its formidable calculating power. But don‚At be fooled‚Aîthe machine is not infallible. It can be deceived, make errors, and most intriguingly, it can learn! Join us on this thrilling journey through the intersection of technology and human intellect. (summary by phil c and the publisher)
5 episoder
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