Girls Got Game Podcast

Girls Got Game Podcast

Podcast af Girls Got Game Podcast

Prøv gratis i 7 dage

99 kr. / måned efter prøveperiode.Ingen binding.

Prøv gratis
Phone screen with podimo app open surrounded by emojis

Mere end 1 million lyttere

Du vil elske Podimo, og du er ikke alene

Rated 4.7 in the App Store

Læs mere Girls Got Game Podcast

I like video games and media. Please be polite!

Alle episoder

4 episoder
episode Girls Got Game 3: The Workplace and #GamerGate artwork
Girls Got Game 3: The Workplace and #GamerGate

The undergraduate thesis of Riley Fitz. This book/podcast, Girls Got Game examines incidents of sexism and inequality in the gaming industry—within the games themselves, within the work environment, and within gaming communities. It takes a behind the scenes look at the experiences of high-profile, female video game players, and at how the systems that evolved 80 years ago came to affect the representation of women tech today. In particular, the book/podcast focuses on the representation and characterization of women as they exist within a space traditionally seen as belonging to young, cis-het white males. It addresses the following questions: in what ways are women represented in games? Are women presented as objects or autonomous people? How does the masculine culture of gaming affect the games that are produced? How does the masculine culture of gaming affect the women in the industry? Why is there such a low percentage of female workers in games? When does is a sexualized character okay? What makes a strong female character? Does sexism marginalize a significant portion of the gaming community? Who identifies as a gamer, and is that changing? Girls Got Game establishes that sexism pervades the gaming industry and culture, and while it is slowly receding, the industry still has a long way to go before reaching gender equity.

01. apr. 2019 - 26 min
episode Girls Got Game 2: From Towers to Stilettos to Jiggle Physics artwork
Girls Got Game 2: From Towers to Stilettos to Jiggle Physics

The undergraduate thesis of Riley Fitz. This book/podcast, Girls Got Game examines incidents of sexism and inequality in the gaming industry—within the games themselves, within the work environment, and within gaming communities. It takes a behind the scenes look at the experiences of high-profile, female video game players, and at how the systems that evolved 80 years ago came to affect the representation of women tech today. In particular, the book/podcast focuses on the representation and characterization of women as they exist within a space traditionally seen as belonging to young, cis-het white males. It addresses the following questions: in what ways are women represented in games? Are women presented as objects or autonomous people? How does the masculine culture of gaming affect the games that are produced? How does the masculine culture of gaming affect the women in the industry? Why is there such a low percentage of female workers in games? When does is a sexualized character okay? What makes a strong female character? Does sexism marginalize a significant portion of the gaming community? Who identifies as a gamer, and is that changing? Girls Got Game establishes that sexism pervades the gaming industry and culture, and while it is slowly receding, the industry still has a long way to go before reaching gender equity.

01. apr. 2019 - 22 min
episode Girls Got Game 1: Where We Are and Where We've Been artwork
Girls Got Game 1: Where We Are and Where We've Been

The undergraduate thesis of Riley Fitz. This book/podcast, Girls Got Game examines incidents of sexism and inequality in the gaming industry—within the games themselves, within the work environment, and within gaming communities. It takes a behind the scenes look at the experiences of high-profile, female video game players, and at how the systems that evolved 80 years ago came to affect the representation of women tech today. In particular, the book/podcast focuses on the representation and characterization of women as they exist within a space traditionally seen as belonging to young, cis-het white males. It addresses the following questions: in what ways are women represented in games? Are women presented as objects or autonomous people? How does the masculine culture of gaming affect the games that are produced? How does the masculine culture of gaming affect the women in the industry? Why is there such a low percentage of female workers in games? When does is a sexualized character okay? What makes a strong female character? Does sexism marginalize a significant portion of the gaming community? Who identifies as a gamer, and is that changing? Girls Got Game establishes that sexism pervades the gaming industry and culture, and while it is slowly receding, the industry still has a long way to go before reaching gender equity.

01. apr. 2019 - 21 min
episode Girls Got Game 4: Gamers And Communities artwork
Girls Got Game 4: Gamers And Communities

The undergraduate thesis of Riley Fitz. This book/podcast, Girls Got Game examines incidents of sexism and inequality in the gaming industry—within the games themselves, within the work environment, and within gaming communities. It takes a behind the scenes look at the experiences of high-profile, female video game players, and at how the systems that evolved 80 years ago came to affect the representation of women tech today. In particular, the book/podcast focuses on the representation and characterization of women as they exist within a space traditionally seen as belonging to young, cis-het white males. It addresses the following questions: in what ways are women represented in games? Are women presented as objects or autonomous people? How does the masculine culture of gaming affect the games that are produced? How does the masculine culture of gaming affect the women in the industry? Why is there such a low percentage of female workers in games? When does is a sexualized character okay? What makes a strong female character? Does sexism marginalize a significant portion of the gaming community? Who identifies as a gamer, and is that changing? Girls Got Game establishes that sexism pervades the gaming industry and culture, and while it is slowly receding, the industry still has a long way to go before reaching gender equity.

01. apr. 2019 - 29 min
Tilmeld dig for at lytte
En fantastisk app med et enormt stort udvalg af spændende podcasts. Podimo formår virkelig at lave godt indhold, der takler de lidt mere svære emner. At der så også er lydbøger oveni til en billig pris, gør at det er blevet min favorit app.
En fantastisk app med et enormt stort udvalg af spændende podcasts. Podimo formår virkelig at lave godt indhold, der takler de lidt mere svære emner. At der så også er lydbøger oveni til en billig pris, gør at det er blevet min favorit app.
Rigtig god tjeneste med gode eksklusive podcasts og derudover et kæmpe udvalg af podcasts og lydbøger. Kan varmt anbefales, om ikke andet så udelukkende pga Dårligdommerne, Klovn podcast, Hakkedrengene og Han duo 😁 👍
Podimo er blevet uundværlig! Til lange bilture, hverdagen, rengøringen og i det hele taget, når man trænger til lidt adspredelse.
Phone screen with podimo app open surrounded by emojis

Rated 4.7 in the App Store

Prøv gratis i 7 dage

99 kr. / måned efter prøveperiode.Ingen binding.

Eksklusive podcasts

Uden reklamer

Gratis podcasts

Lydbøger

20 timer / måned

Prøv gratis

Kun på Podimo

Populære lydbøger