Good Game Club Podcast
The Good Game Club Podcast heads to Dubai as the Dubai Film and Games Commission officially announces a new partnership to make Dubai the home of the podcast. Recorded live at the GamesBeat Summit 2026, this panel explores how games are shaping a more inclusive, connected and positive future — from sustainability and accessibility to education, mental health and global storytelling. Featuring Jude Ower, Mathias Gredal Nørvig, Faisal Kazim and Susanna Pollack, the conversation dives into why games are far more than entertainment, and why the industry has a responsibility to lead meaningful change. 00:00 – Welcome to the Panel Susanna Pollack opens the session and introduces the panel focused on games as a force for good. 00:00:46 – Introducing the Good Game Club Jude Ower shares the mission behind the podcast and her work driving sustainability and positive impact in games. 00:01:25 – Subway Surfers and Responsibility at Scale Mathias Gredal Nørvig explains how SYBO integrates sustainability, diversity and kindness into one of the world’s biggest games. 00:02:03 – Dubai’s Vision for Gaming Faisal Kazim outlines why Dubai sees gaming as a platform for cultural exchange and positive social impact. 00:03:19 – Why the Good Game Club Podcast Exists Jude explains the inspiration behind the podcast and the need to shift the conversation away from negative gaming stereotypes. 00:05:34 – Creating a Global Archive of Good Stories Mathias discusses the podcast’s ambition to become a global platform for meaningful conversations around games and impact. 00:08:34 – Gaming as the World’s Most Inclusive Space Faisal shares how games connect families and communities across borders, including his own family playing Fortnite together across continents. 00:12:15 – Powerful Examples of Gaming for Good Jude highlights impact-driven initiatives including the Call of Duty Endowment and games supporting veterans, dementia care and peace-building. 00:16:23 – How Games Teach Real-World Skills The panel explores how games develop critical thinking, teamwork and employability skills. 00:20:03 – Designing Games Around Inclusion and Wellbeing Mathias explains how inclusive design, representation and positive messaging are built into Subway Surfers. 00:22:29 – Community Safety and Healthy Game Ecosystems The discussion shifts to player wellbeing, moderation, community management and building healthier online spaces. 00:23:53 – Dubai Becomes the Home of the Good Game Club Podcast Faisal officially announces the partnership between Dubai Film and Games Commission and the Good Game Club. 00:26:15 – Why Dubai Was the Right Fit Jude explains why Dubai’s energy, ambition and global connectivity made it a natural home for the podcast. 00:28:15 – What Success Looks Like for the Partnership The panel shares their vision for growing global awareness of gaming’s positive impact. 00:31:42 – Closing Remarks and Strategic Partners Final reflections on driving positive change through games and acknowledgment of Dubai Film and Games Commission and Tencent as partners.
11 episoder
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