
Infinite Grenade Launcher | Gaming Podcast
Podcast af Hollywood Redux
WEAPON UNLOCKED: Legend tells of a secret weapon buried deep within the catacombs of the Hollywood Redux vault: the INFINITE GRENADE LAUNCHER. Join Justin, AJ, and Kyle, three gamers with every life to lose, as they embark on a co-op campaign to relive their childhood via handheld controllers. Join them monthly for game reviews, retrospectives, online hijinks, and more.
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66 episoder
Arcade Classics | Infinite Grenade Launcher Podcast | Level 417 [https://i0.wp.com/hollywoodredux.com/wp-content/uploads/2018/07/IGL_ArcadeClassics_Site.jpg?resize=800%2C436] ARCADE CLASSICS | INFINITE GRENADE LAUNCHER PODCAST | LEVEL 417 Join Infinite Grenade Launcher as they remember all of the best Arcade Classics! Grab some quarters and Press START: More about Primal Rage: Primal Rageis a traditional two-dimensional fighting game in which two players select characters to battle each other in one-on-one combat, or a single player is faced with a campaign of fights against the CPU over increasing difficulty. The final battle of the single player game consists of fighting all the other CPU monsters with an increased power bar, made available in a mini-game prior to the fight. A total of seven characters are available for players to select from. Each character has their own specialized set of three attack moves and abilities. In the game, the object is to deplete the opposing character’s health meter before your own runs out. While fighting, human tribesmen will wander nearby and worship their gods during battle. This allows for the creatures to toss them around or devour some to regain strength (eating opponents’ worshipers will add a bonus to one’s score while eating one’s own will penalize the player). Prior to the final battle, a mini-game commences in which the player is given the chance to eat as many worshipers as possible to increase health for the endurance round. Two human-controlled characters can trigger an easter egg of human volleyball by keeping worshipers off the ground and batting them back and forth. There’s also a bowling easter egg that can be triggered when both players play Armadon. Unlike most fighting games, where the special moves are performed by moving the joystick followed by pressing one or more buttons,Primal Ragefeatures a system where the player holds down certain buttons, then performs the joystick movements. Later revisions of the arcade game added the ability to perform special moves in the more traditional way, with motion followed by button presses, but kept the original method as well. After the opponent is defeated, a brief moment is allowed for the player to perform a finishing move to end the match in a more dramatic fashion; these were performed in a similar manner to the special moves. Although all characters feature three finishing moves, some of them were more easter eggs than fatalities, such as Vertigo’s “La Vache Qui Rit” (French for “the laughing cow”), a fatality in which Vertigo transforms her opponent into a cow, which moos and runs away. If “Game Gore” (an option in some versions) is switched on, the defeated character’s on-screen heart indicator will be shown exploding and their brain will dissolve to ashes. YOUR HOSTS: Justin Gentile – Instagram: @JustGentile [http://instagram.com/justgentile] Josie Johnson – Instagram: @JosieTheFiend [http://instagram.com/josiethefiend] Kyle Duncan Graham – Instagram: @KDuncanG [http://www.instagram.com/kduncang] SOURCED: WIKI [HTTPS://EN.WIKIPEDIA.ORG/WIKI/PRIMAL_RAGE] Listen to the audio podcast: YouTube [https://www.youtube.com/subscription_center?add_user=HollywoodRedux] | Facebook [http://www.facebook.com/hollywoodredux] | Instagram [http://www.instagram.com/hollywoodredux] | Twitter [http://www.twitter.com/hollywoodredux] | Google+ [https://plus.google.com/+Hollywoodredux/posts] Arcade Classics | Infinite Grenade Launcher Podcast | Level 417 The post Arcade Classics | Infinite Grenade Launcher Podcast | Level 417 [http://hollywoodredux.com/podcasts/iglpodcast/arcade-classics/] appeared first on Hollywood Redux [http://hollywoodredux.com].

Summer Sleepover | Infinite Grenade Launcher Podcast | Level 416 [https://i2.wp.com/hollywoodredux.com/wp-content/uploads/2018/07/IGL_Summer-Sleepover_Site.jpg?resize=800%2C436] SUMMER SLEEPOVER | INFINITE GRENADE LAUNCHER PODCAST | LEVEL 416 Grab the sugary snack and sodas because we’re staying up late with IGL to reminisce about the best gaming Summer Sleepovers! Grab a sleeping bag and Press START: More about Mario Party: Consisting of 50 minigames, including a hidden single-player one, Mario Party takes the form of a traditional board game, with players taking turns to roll (or, in this case, hit) the dice block and move ahead of the number of spaces shown ranging from one to ten. There are many different types of spaces players can land on, each producing a different effect. The primary objective of the game is to collect more stars than any other player. The winner of the game is the player with the most stars after all the turns have been completed. On some levels there is only one star at a time, while on others there could be many stars at once, appearing randomly on a space on the board where it remains until bought by a player for the specific amount of coins stated (20). After a star is collected, a new one appears on a different space on the game board or stays in the same place depending on the stage chosen. Stars can also be stolen from other players by passing a certain location on the board where a Boo resides—the player must then pay Boo 50 coins for the service of him stealing stars; coin stealing is free. A secondary objective is to gather coins as well, for they are necessary for buying essential items such as stars and determine the game-winner in the event of a tie. Coins are earned by landing on blue spaces or winning mini-games. Coins are lost by landing on red spaces, landing on a Bowser space, or losing certain mini-games. At the end of each round of play (i.e. after each of the four players has taken their turn), a random mini-game commences. The mini-games are generally short (about a minute in length) and fairly simple. There are 50 of them in total, divided into four different categories: * 4-player mini-games may be divided into three types: * The cooperative games, in which all four players collectively win or lose. * The competitive free-for-alls, in which players must compete against each other in order to win a limited number of coins. * The non-competitive free-for-alls, in which players accrue coins independently of one another and one player’s loss is not automatically another’s gain. * 2-on-2 mini-games place players on teams, so they have to cooperate with others in the minigame to win (even though they’re still competing against each other in the main game). * 1-on-3 mini-games have a trio against a lone player. Often, the game’s objective is for either the lone player or the team of three to survive for a certain amount of time while the opposing player/trio tries to take them out. The team of three must cooperate in order to win. * 1-player mini-games only occur during a round when a player lands on a 1-player mini-game space. They give a single player an opportunity to earn (or lose) coins depending on his or her performance in the mini-game. At the end of the game, there are 3 bonus stars given out. The coin star award is given to the player who collected the most coins overall during the game, the mini-game star award is awarded to the player who collected the most coins in mini-games, and the player who landed on the most “?” spaces earns the Happening Star. It is common for more than one character to be awarded the same bonus star; this happens if there is a tie for the category in question. The person with the most stars after the bonus awarding has concluded is declared the winner. In the event of a tie, the player with the most coins wins, and if two players have the same number of both stars and coins, a dice block will be rolled to determine the winner. Mini-games happen at the end of each round or occasionally during a round when a player lands on a Bowser space or One-player mini-game spaces. In most situations, the winner(s) of a mini-game receive 10 coins for their victory. In some mini-games, the losing player(s) have to pay the winner(s) a sum of coins. Players can choose to play as Mario, Luigi, Princess Peach, Yoshi, Wario, or Donkey Kong. YOUR HOSTS: Justin Gentile – Instagram: @JustGentile [http://instagram.com/justgentile] Josie Johnson – Instagram: @JosieTheFiend [http://instagram.com/josiethefiend] Kyle Duncan Graham – Instagram: @KDuncanG [http://www.instagram.com/kduncang] SOURCED: WIKI [HTTPS://EN.WIKIPEDIA.ORG/WIKI/MARIO_PARTY_(VIDEO_GAME)] Listen to the audio podcast: YouTube [https://www.youtube.com/subscription_center?add_user=HollywoodRedux] | Facebook [http://www.facebook.com/hollywoodredux] | Instagram [http://www.instagram.com/hollywoodredux] | Twitter [http://www.twitter.com/hollywoodredux] | Google+ [https://plus.google.com/+Hollywoodredux/posts] Summer Sleepover | Infinite Grenade Launcher Podcast | Level 416 The post Summer Sleepover | Infinite Grenade Launcher Podcast | Level 416 [http://hollywoodredux.com/podcasts/iglpodcast/summer-sleepover/] appeared first on Hollywood Redux [http://hollywoodredux.com].

Fortnite Summer Skirmish | Infinite Grenade Launcher Podcast | Level 415 [https://i2.wp.com/hollywoodredux.com/wp-content/uploads/2018/07/IGL_FortnightSummer_Site.jpg?resize=800%2C436] FORTNITE SUMMER SKIRMISH | INFINITE GRENADE LAUNCHER PODCAST | LEVEL 415 Jump off the Party Bus and into Infinite Grenade Launcher for their coverage of Season 5 of Epic Games’ Fortnite and UMG Gaming’s Fortnite Summer Skirmish competition. Grab a pickaxe and Press START: More about Fortnite: Currently,Fortniteis distributed as two different games, though each game uses the same engine and has similar graphics, art assets, and game mechanics. * Fortnite: Save the Worldis designed as a player-versus-environment game, featuring four players cooperating towards a common objective on various missions. The game is set after a fluke storm appears across Earth, causing 98% of the population to disappear and the survivors to be attacked by zombie-like “husks”. The players take the role of commanders of home base shelters, collecting resources, saving survivors, and defending equipment that helps to either collect data on the storm or to push back the storm. From missions, players are awarded a number of in-game items, which include hero characters, weapon and trap schematics, and survivors, all of which can be leveled up through gained experience to improve their attributes. * Fortnite Battle Royaleis a player-versus-player battle royale game for up to 100 players, playing alone or in squads of two or four. Players airdrop from a “Battle Bus” that crosses the game’s map without any weapons. When they land, they must scavenge for weapons, items, and resources, avoiding being killed while attacking other players. Over the course of a round, the safe area of the map shrinks down in size due to an incoming storm; players outside that safe area take damage and can be killed. This forces remaining players into tighter spaces and encourages player encounters. The last player or squad alive is the winner. Both game modes give the ability to a player to use a pickax to knock down existing structures on the map to collect basic resources (wood, brick, and steel), from then which they can build pieces of fortification, such as walls, floors, and stairs. Such fortification pieces can be edited to include other features such as windows or doors. The materials used have different durability properties and can be updated to stronger variants using more materials of the same type. Within “Save the World” this enables players to create defensive fortifications around an objective or trap-filled tunnels to lure husks through. In “Battle Royale”, this provides the means to quickly traverse the map, protect oneself from enemy fire, or to delay an advancing foe. Both game modes are set to be free-to-play titles, though presently, “Save the World” is in early access and requires a purchase to play. Both games are monetized through the use of V-Bucks, the in-game currency that can also be earned only through “Save the World”. V-bucks in “Save the World” can be used to buy pinatas shaped like llamas to gain a random selection of items. In “Battle Royale”, V-bucks can be used to buy cosmetic items like character models or the like, or can also be used to purchase the game’s Battle Pass, a tiered progression of customization rewards for gaining experience and completing certain objectives during the course of a “Battle Royale” season. YOUR HOSTS: Justin Gentile – Instagram: @JustGentile [http://instagram.com/justgentile] Josie Johnson – Instagram: @JosieTheFiend [http://instagram.com/josiethefiend] Kyle Duncan Graham – Instagram: @KDuncanG [http://www.instagram.com/kduncang] SOURCED:WIKI [HTTPS://EN.WIKIPEDIA.ORG/WIKI/FORTNITE] Listen to the audio podcast: YouTube [https://www.youtube.com/subscription_center?add_user=HollywoodRedux] | Facebook [http://www.facebook.com/hollywoodredux] | Instagram [http://www.instagram.com/hollywoodredux] | Twitter [http://www.twitter.com/hollywoodredux] | Google+ [https://plus.google.com/+Hollywoodredux/posts]Fortnite Summer Skirmish | Infinite Grenade Launcher Podcast | Level 415 The post Fortnite Summer Skirmish | Infinite Grenade Launcher Podcast | Level 415 [http://hollywoodredux.com/podcasts/iglpodcast/fortnite-summer-skirmish/] appeared first on Hollywood Redux [http://hollywoodredux.com].

Star Wars Battlefront II: Ewok Hunt | Infinite Grenade Launcher Podcast | Level 414 [https://i1.wp.com/hollywoodredux.com/wp-content/uploads/2018/07/IGL_SWBattlefront2_Site.jpg?resize=800%2C436] STAR WARS BATTLEFRONT II: EWOK HUNT | INFINITE GRENADE LAUNCHER PODCAST | LEVEL 414 Kyle, Josie, and Justin travel to the forest moon of Endor to fight for the rebellion alongside the inhabiting Ewoks for their reactions to Star Wars Battlefront II’s Ewok Hunt mode. Grab a lightsaber and Press START: More about Battlefront II: Star Wars Battlefront IIfeatures a single-player story mode, a customizable character class system, and content based onThe Force AwakensandThe Last Jedimovies. It also features vehicles and locations from the original, prequel, and sequelStar Warsmovie trilogies. It also features heroes and villains that can be played based on characters from theStar Warsmovies; the hero roster includes Luke Skywalker (Matthew Mercer), Leia Organa (Misty Lee), Han Solo (John Armstrong), Chewbacca, Lando Calrissian (Billy Dee Williams), Yoda (Tom Kane), and Rey (Daisy Ridley), while the villain roster includes Darth Vader (Matt Sloan), Emperor Palpatine(Sam Witwer), Boba Fett (Temuera Morrison), Bossk (Dee Bradley Baker), Iden Versio (Janina Gavankar), Darth Maul (Sam Witwer), and Kylo Ren (Matthew Wood/Roger Craig Smith) at launch. The game features a full campaign story mode, unlike 2015’sBattlefront. The game’s single-player protagonist, Iden Versio, leader of an Imperial Special Forces group known as Inferno Squad, participates in multiple events in the 30 years leading up toThe Force Awakens. There are segments in the campaign where the player is able to control other characters such as Luke Skywalker and Kylo Ren. Players can also play in the Arcade mode – an offline single player or local co-op where players can choose which side to play on and which battle to play in. Battles vary from team battles to onslaughts. Alternatively, players can choose to do a custom match, where they can change some of the settings and location. Instead of the paid Season Pass downloadable content (DLC) seen in the 2015 predecessor, this game is expanded with free DLC provided to all players with a free EA account. The DLC is free to all players, using a seasonal structure similar toOverwatchandRainbow Six Siege, according to Gavankar. The first season, released on December 13, 2017, was based on the movieStar Wars: The Last Jedi, and included Finn (John Boyega) and Captain Phasma (Gwendoline Christie) as heroes, the planet Crait as a ground map, and a space map above D’Qar. The second season, released on May 16, 2018, was based on the movieSolo: A Star Wars Story and included Jabba’s Palace and Kessel as ground maps, the new game modes Hero Showdown and Extraction, new character skins for Han Solo, Lando Calrissian, Chewbacca, and Leia Organa. A third season was announced on June 9, 2018, during EA Play which will feature content from the prequel trilogy ofStar Wars, centering on the origin of the Clone Wars with the planet Geonosis as a ground map, Conquest as a returning game mode, and new heroes and villains General Grievous, Obi-Wan Kenobi, Anakin Skywalker, and Count Dooku. YOUR HOSTS: Justin Gentile – Instagram: @JustGentile [http://instagram.com/justgentile] Josie Johnson – Instagram: @JosieTheFiend [http://instagram.com/josiethefiend] Kyle Duncan Graham – Instagram: @KDuncanG [http://www.instagram.com/kduncang] SOURCED:WIKI [HTTPS://EN.WIKIPEDIA.ORG/WIKI/STAR_WARS_BATTLEFRONT_II_(2017_VIDEO_GAME)] Listen to the audio podcast: YouTube [https://www.youtube.com/subscription_center?add_user=HollywoodRedux] | Facebook [http://www.facebook.com/hollywoodredux] | Instagram [http://www.instagram.com/hollywoodredux] | Twitter [http://www.twitter.com/hollywoodredux] | Google+ [https://plus.google.com/+Hollywoodredux/posts]Star Wars Battlefront II: Ewok Hunt | Infinite Grenade Launcher Podcast | Level 414 The post Star Wars Battlefront II: Ewok Hunt | Infinite Grenade Launcher Podcast | Level 414 [http://hollywoodredux.com/podcasts/iglpodcast/star-wars-battlefront-ii-ewok-hunt/] appeared first on Hollywood Redux [http://hollywoodredux.com].

Death Stranding E3 Reactions | Infinite Grenade Launcher Podcast | Level 413 [https://i0.wp.com/hollywoodredux.com/wp-content/uploads/2018/07/IGL_DeathStranding_Site.jpg?resize=800%2C436] DEATH STRANDING E3 REACTIONS | INFINITE GRENADE LAUNCHER PODCAST | LEVEL 413 Kojima Productions presents: Infinite Grenade Launcher’s reactions to the new Death Stranding footage from E3 2018. Press START: More about Death Stranding: Death Strandingis an action game set in an open world environment, which also includes multiplayer functions.Kojima compared the genre to how his earlier gameMetal Gear– now considered as a stealth game – was called an action game during its release because the stealth genre was not considered to exist at the time. According to Kojima, one of the key aspects of the announcement trailer was the idea of a connection between life and death. He explained one of the main themes through a short story by Kōbō Abe; The first tool created by humans was a stick, meant as protection by putting a distance between oneself and “bad things”, and that the second was a rope, used to secure things one finds important. Kojima compared the main “tools” in action games – punching, shooting and kicking – to sticks, and that inDeath Stranding,he wants people to communicate through the game equivalent of ropes. While the title refers to the phenomenon of cetacean stranding, “strand” is an alternative meaning for shore, and also stands for strings and connections. When the main character, named Sam, dies, the player is sent to another world, referred to as an upside-down world submerged in water. Kojima suggests that when the player returns to the world of the living, anything they did or any damage that an explosion or the likes causes when the player dies remains persistent in the world and does not go away. Another element talked about is the existence of a type of rain, called “Timefall”, with the ability to age or deteriorate whatever it hits. Another gameplay element talked about is the player’s ability to interact with the environment and wander outside of the character’s body, as well as recovering items when they die. YOUR HOSTS: Justin Gentile – Instagram: @JustGentile [http://instagram.com/justgentile] Josie Johnson – Instagram: @JosieTheFiend [http://instagram.com/josiethefiend] Kyle Duncan Graham – Instagram: @KDuncanG [http://www.instagram.com/kduncang] MC Griffin – Instagram: @ScrapBrainZone [https://instagram.com/scrapbrainzone] SOURCED:WIKI [HTTPS://EN.WIKIPEDIA.ORG/WIKI/DEATH_STRANDING] Listen to the audio podcast: COMING SOON YouTube [https://www.youtube.com/subscription_center?add_user=HollywoodRedux] | Facebook [http://www.facebook.com/hollywoodredux] | Instagram [http://www.instagram.com/hollywoodredux] | Twitter [http://www.twitter.com/hollywoodredux] | Google+ [https://plus.google.com/+Hollywoodredux/posts]Death Stranding E3 Reactions | Infinite Grenade Launcher Podcast | Level 413 The post Death Stranding E3 Reactions | Infinite Grenade Launcher Podcast | Level 413 [http://hollywoodredux.com/podcasts/iglpodcast/death-stranding-e3-reactions/] appeared first on Hollywood Redux [http://hollywoodredux.com].
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