Wizardology

Greg Kasavin - Creative Director at Supergiant Games

1 h 11 min · 17. juni 2021
Billede af episoden Greg Kasavin - Creative Director at Supergiant Games

Beskrivelse

In this episode, we talk to Greg Kasavin, Creative Director at Supergiant Games. The studio has created many successful indie titles and their most recent hit has been Hades. Greg shares his ideas about how a small team can work together extremely well and create highly successful video games in a challenging industry. Links to the video interview and other podcast channels can be found here: http://wizardology-podcast.com

Kommentarer

0

Vær den første til at kommentere

Tilmeld dig nu og bliv en del af Wizardology-fællesskabet!

Kom i gang

1 måned kun 9 kr.

Derefter 99 kr. / måned · Opsig når som helst

  • Podcasts kun på Podimo
  • 20 lydbogstimer pr. måned
  • Gratis podcasts

Alle episoder

4 episoder

Billede af episoden Mike Acton - VP of DOTS at Unity

Mike Acton - VP of DOTS at Unity

In this episode, we talk with Mike Acton, VP of DOTS at Unity and previous Engine Director at Insomniac Games, about leadership in game development. Wizardology podcast website: https://wizardology-podcast.com Mike Acton articles on leadership Should your Engineering Lead be fired? https://itsyourturnblog.com/should-your-engineering-lead-be-fired-9f43314863d3 [https://itsyourturnblog.com/should-your-engineering-lead-be-fired-9f43314863d3] How much time should I spend coding versus managing? https://itsyourturnblog.com/how-much-time-should-i-spend-coding-versus-managing-4f8e5c4551c6 [https://itsyourturnblog.com/how-much-time-should-i-spend-coding-versus-managing-4f8e5c4551c6] Introductory bullshit detection for non-technical managers https://itsyourturnblog.com/introductory-bullshit-detection-for-non-technical-managers-7c7a9e54afee [https://itsyourturnblog.com/introductory-bullshit-detection-for-non-technical-managers-7c7a9e54afee] It doesn’t have to suck! https://www.gamasutra.com/blogs/BrendaBrathwaite/20110117/88791/Mike_Actons_quotIt_Doesnt_Have_To_Suck_gamedevquot.php [https://www.gamasutra.com/blogs/BrendaBrathwaite/20110117/88791/Mike_Actons_quotIt_Doesnt_Have_To_Suck_gamedevquot.php]

1. juni 202155 min