Cover image of show The ESPORTS In Education Podcast

The ESPORTS In Education Podcast

Podcast by Sun City ESPORTS

English

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About The ESPORTS In Education Podcast

The ESPORTS In Education podcast was created for educators and parents of students in Pre K through College. Perhaps you have heard of ESPORTS during small talk, or in the news or your grandchildren, child, neighbors and students. The gaming industry can stem into so many pathways for students. Join us as as we venture into gaming in education and see where it can take you, your child and your ESPORTS program.

All episodes

14 episodes

episode 12. Season 2, Episode 8: Hosting Large Scale ESPORTS Events artwork

12. Season 2, Episode 8: Hosting Large Scale ESPORTS Events

Summary In this episode, Mario and Erick discuss their experiences in hosting large scale Esports events, focusing on the planning, execution, and attendee experience. They share insights on logistics, equipment setup, and the importance of community engagement. The conversation also touches on personal experiences at major gaming events such as the Halo Championship Series in Seattle, Washington in October '24 and the nostalgia associated with gaming culture. Takeaways Hosting large scale esports events requires meticulous planning and logistics. Location is crucial for accommodating participants and spectators. Technical setup must account for power and internet needs. Flexibility on execution day is essential for handling unexpected issues. Engaging attendees with activities and information enhances their experience. Feedback from participants can guide improvements for future events. Streaming can provide a way for parents to engage from afar. Nostalgia plays a significant role in the gaming community. Involving parents in events can create a more inclusive atmosphere. Learning from past experiences is key to successful event management. Chapters 00:00 Welcome Back and Recent Updates 02:44 Hosting Large Scale Esports Events 06:02 Planning and Logistics for Success 08:39 Equipment and Technical Considerations 11:49 Managing Participants and Engagement 14:43 Execution and Learning from Experience 32:12 Innovative Streaming Solutions for Events 39:27 Understanding the Attendee Experience 51:03 Creating Immersive Event Environments

25 Oct 2024 - 57 min
episode 11. Season 2, Episode 7: SIM World To Real World artwork

11. Season 2, Episode 7: SIM World To Real World

Summary In this episode, the hosts discuss simulators versus games, the hardware budget for sim setups, and the importance of dreaming big. They highlight the realism and immersive experience of simulators like Gran Turismo, which aim to replicate real-world scenarios. They also explore the various types of simulators available, such as racing, farming, and flight simulators. The hosts emphasize the need to support students in pursuing their passions and provide them with access to resources and opportunities. The episode concludes with a nostalgic factor, featuring Gran Turismo 4 for the PlayStation 2. Takeaways Simulators aim to replicate real-world scenarios and provide an immersive experience. There are various types of simulators available, including racing, farming, and flight simulators. It is important to support students in pursuing their passions and provide them with access to resources and opportunities. Dreaming big is essential for personal and professional growth. Gran Turismo 4 for the PlayStation 2 is our nostalgia game for this episode as it offers a realistic racing experience that we admire. https://bit.ly/TheESPORTSinEducationPodcast [https://bit.ly/TheESPORTSinEducationPodcast]

3 Sep 2024 - 47 min
episode 10. Season 2, Episode 6: Case Closed, Lawyer Edition artwork

10. Season 2, Episode 6: Case Closed, Lawyer Edition

Summary In this episode, Lawyers Andres Hermosillo and Hayleigh Lidbury discuss the role of video games in relieving stress from high-stress jobs. They share their personal experiences and preferences for different types of games. The conversation then shifts to the topic of piracy in video games and the legal measures taken to protect intellectual property. Finally, they explore the impact of artificial intelligence (AI) in gaming and the potential ethical and legal implications of AI giving players an advantage. The conversation covered various topics, including the legal implications of AI in video games, the use of video games as a stress reliever for professionals, and the importance of protecting intellectual property. The guests shared their personal experiences and insights on these subjects. They also discussed their nostalgic video games, such as The Legend of Zelda: Ocarina of Time and Resident Evil. Overall, the conversation provided valuable information and sparked interesting discussions.

12 Jul 2024 - 1 h 4 min
episode 9. Season 2, Episode 5: Gaming Consoles...A History artwork

9. Season 2, Episode 5: Gaming Consoles...A History

Summary In this episode, Mario and Erick discuss the timeline of different consoles released since the 1970s. They start with the Magnavox Odyssey, the first gaming console released in 1972, and then move on to the Home Pong, Atari 2600, and Nintendo Entertainment System (NES). They also talk about the Sega Genesis, Game Boy, Super Nintendo Entertainment System (SNES), and Sony PlayStation. They share their personal experiences with these consoles and discuss their impact on the video game industry. The conversation methodically reviews the evolution of gaming consoles, covering the Nintendo 3DS, PlayStation 1, Nintendo 64, Sega Saturn, PlayStation 2, Xbox, PlayStation 3, and Nintendo Wii. The Nintendo 3DS introduced 3D gaming without the need for glasses and was backwards compatible with the DS. The PlayStation 1 and Nintendo 64 were competitors, with the PS1 dominating the market. The PlayStation 2 was a revolutionary console with a built-in DVD player and backward compatibility. The Xbox introduced online play and the infamous red ring of death. The PlayStation 3 featured Blu-ray technology and iconic games like God of War and Uncharted. The Nintendo Wii brought motion-controlled gaming and backward compatibility with GameCube games. In this conversation, the hosts discuss various gaming consoles, including the PlayStation, Xbox, and Nintendo Switch. They highlight the advancements in graphics, processing power, and features of each console. The hosts also share their favorite games and experiences with these consoles. They touch on the nostalgia factor of classic games like Centipede and discuss the importance of inclusivity in the gaming industry. Overall, the conversation provides insights into the evolution of gaming consoles and the impact they have had on the gaming community.

10 Jun 2024 - 1 h 16 min
episode 8. Season 2, Episode: 4: Family, Friends and ESPORTS artwork

8. Season 2, Episode: 4: Family, Friends and ESPORTS

Summary In this episode, the hosts discuss the concept of family and friends game nights. They share their own experiences and recommend games for these occasions. The recommended games include Super Mario Bros. Wonder, Pico Park, and It Takes Two. The conversation covered various games recommended for family game nights. The games mentioned include It Takes Two, FIFA/Madden/NBA 2K, Mario Party, Sequence, Monopoly, Just Dance, and Rock Band. The speakers discussed the gameplay, features, and personal experiences with each game. They highlighted the importance of teamwork, emotional intelligence, and understanding in games like It Takes Two. They also mentioned the nostalgia factor of games like Sonic the Hedgehog and the advancements in portable gaming devices. Takeaways * Family game nights and friends game nights are a great way to bond and have fun. * Video games can be a part of these game nights and provide entertainment for everyone. * Super Mario Bros. Wonder is a recommended game for family game nights, as it allows for multiplayer and has a race mode. * Pico Park is a challenging and chaotic game that requires teamwork and communication. * It Takes Two is a cooperative game that explores the theme of family and relationships. It Takes Two is a game that promotes teamwork, understanding, and emotional intelligence. * Sports games like FIFA, Madden, and NBA 2K are great for competitive multiplayer experiences. * Mario Party and Sequence are fun board games that can be enjoyed by the whole family. * Monopoly, Just Dance, and Rock Band offer nostalgic and interactive gaming experiences. * Sonic the Hedgehog is a classic game that can now be played on the Nintendo Switch. * Advancements in portable gaming devices allow for high-quality gaming on the go.

1 Jun 2024 - 59 min
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