
Earthdawn Survival Guide
Podcast by Josh H & Dan B
A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison. Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.
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* Minor Tribes of Cara Fahd, Part One * Smaller groups and tribes * Righteous Vipers * Led by Orguk. * They also appear in the Blades collection. * Only 50 or so warriors. * Allied with the Fists of Fahd through marriage, but relations are strained. * Live in the Delaris foothills, raiders and more "traditional" ork scorchers. * Orguk is desperate to make alliances and build power, has been making overtures to Zarass Icethought. * Useful as low-stakes antagonists and rivals, not significant movers and shakers. * Having some difficulties dealing with the changes in Cara Fahd and how it hinders their traditional lifestyle. * Henkar's Spears * Group of orks that lived in southern jungles. * Recently got new chieftan, Henkar, a Swordmaster from Travar. * Welcomed "city orks" from other parts of Barsaive to join a "traditional" Carad culture. * Grown from around 300 to over 1000 members, tribe is becoming more prosperous. * No cavalry; they are premier source of infantry for Cara Fahd. * Cosmopolitan, an example of what Krathis is trying to achieve with Cara Fahd. * Potential conflict with more traditionalist tribes as they have grown. * Thunderborn Cavalry * Lives along the Greenheart River. * About 600 members, 100 cavalry that ride dyre. * Very close cultural bonds with dyre; more than just mounts. * Raids into Vivane province. * Sworn oath of mutual aid with the Thunderers tribe. * Building their value as a cavalry force for coming conflict with Thera. * Uses for minor tribes in a Cara Fahd game. * Continued variety and detail fleshing out the ork nation. * Traditional tribes each dealing with the new situation in different ways. Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

* Deeper Secrets: Wizard Spells Circle Three and Four * Third Circle Spells * Fulcrum * Addressing a listener question about the spell. * Makeshift Missile * Mental Library * Shatter Lock * Silence Objects * Temporary Erase * Discussion and top picks. * Fourth Circle Spells * Etch and Sketch * Icy Protection * Inventory * Mystic Vines * Sanctuary * Stick Together * Discussion and top picks. * Mystic Vines versus Binding Threads Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

* Tribes of Cara Fahd: Fists of Fahd * Ruled by Moschtug who claims to be the true King of Cara Fahd * Claims descent from Cathon Grimeye. * First appeared in the adventure collection Blades. * Similar to Zarass's Chargers, Moschtug is set up as an antagonist. * More canny than Zarass but still a warlord. * Resents the presence of the new arrivals and their domination of the area. * Self-important, egotistical, convinced with ork purity. * Controls Copper Cauldron, an important resource for Cara Fahd. * Trapped by his own narrative; ambitions ran into Krathis Gron. * Was a big fish in a small pond, but now the pond is much bigger. * Is on the council because of the importance of Copper Cauldron. * His ego and self-importance could make him easily manipulated. * Not a threat like Zarass, but could cause problems. * Could be a source of comic relief in Cara Fahd politics. * Still a tough character; strong Cavalryman. * Ideas on bringing Moschtug into games. Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

* A ream of email from the mailbag! * From the Discord: Stealthy Stride, duration, and narrative context. * Email from Eli: Comments about production quality. * Question about FreedoniaCon. * Urupa book is in development. * Metaplot comments. * Josh's Gencon adventures? * Legend of Earthdawn podcast still running? * Attacking an illusion and sensing tests. * Why didn't Horrors kill everything in the astral during the low magic period? * Email from Allan: Follow-up tale from the table about group pattern and Horror marks. * Best stats to ask for Creature Analysis/Call of Harrow? * Do Defensive Stance penalties apply to Damage rolls? * Weaponsmiths and thread weapons/armor? * Interaction of Sprint and Great Leap? * Battle Bellow penalties? * Josh's favorite Nethermancer spells? * Neat rules from earlier editions we use at our table? * Avoiding getting bogged down in combat at higher Circles? * Email from Chris: Weaving threads into a song? * Creating astral storage boxes as thread items? * Troll clans in other mountain ranges? * Illusionist slowing down or stopping a curse? * Email from Michael: Surviving descendants of House T'kambras returning from Theran slavery? * Wilderness Survival for specific terrain/environment types? * Comments about actual conditions in jungles. * Email from Rasmus: Updates on upcoming product releases? * Email from Ted: The Alarm spell and Disarm Trap. Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

* Tribes of Cara Fahd: Zarass's Chargers * First tribe set up as potential antagonists * Led by Zarass Icethought * Deals with family dynamics and weird magic. * Zarass is daughter of Terath the Contemplative. * She joined Cara Fahd against her father's wishes. * Terath's Chargers work for Throal, he thought highly of Varulus. * Zarass's older brother Earal is enamored of Throal. * Terath is not fully aware of conflict between his children. * Zarass is bitter and a strong believer in the superiority of Cara Fahd. * Would act against Krathis Gron if she makes a treaty with Throal. * Obsessed with ruin found in southern jungles. * Other perspectives that ruin is a bad place. * Getaft Allthought sees Zarass as a potential, but not current, threat. * He believes she could be easily manipulated to cause trouble for Cara Fahd. * Information on the ruins: Citadel settled by Landisian citizens and their ork slaves. * Site of a battle between Dis and Lochost that killed all the residents. * Ruins are severely cursed; astral space is corrupted. * Lifting the curse is a potential high Circle objective. * Zarass's tribe is less about a different slant on ork culture, more setting up hooks for future problems in Cara Fahd. * Discussion of Zarass as a character. Potentially set up as a tragic character. * Closing thoughts. Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW
Aloita 7 vrk maksuton tilaus
Kokeilun jälkeen 7,99 € / kuukausi.Peru milloin tahansa.
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