Good Gains, Well Played

AI In Game Development, RE: Veronica Story Tweaks, And Xya Is Excited For Spyro

52 min · 15. kesä 2026
jakson AI In Game Development, RE: Veronica Story Tweaks, And Xya Is Excited For Spyro kansikuva

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In this episode we cover the weird world of AI in game development, our first delayed game out of the packed September, Capcom adjusting Code Veronica's story to fit the current timeline, and Xbox is trying to fix things on the backend. Then in the later half Xya and I talk Mina the Hollower.  00:00 - Intro 00:28 - Valor Mortis Pushes Release Date 00:58 - 1666 Amsterdam AI Asset Slip 02:04 - Crystal Dynamics Weird AI PR Answer 07:09 - TLoU Season 3 Casting 09:00 - Resident Evil Veronica Will Adjust The Story To Fit Series Timeline 18:14 - Xbox Internal Memo 22:10 - Xya's Excitement For Spyro And GOW Laufey What We're Playing 32:25 Mina The Hollower

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jakson Sony Trying To Outdo Microsoft With Bad Gaming Decisions kansikuva

Sony Trying To Outdo Microsoft With Bad Gaming Decisions

We've got another game moving its release date in September, Unionized Xbox developers upset with the company, ridiculous ESA claims, and Sony making an insane decision about physical games. Then in the back half Isli gives his final thoughts on Mina the Hollower, Xya talks Into the Emberlands, and I discuss my time with the Lies of P DLC. Xya and I also talk about how much we want to play Meccha Chameleon.  Here are the timestamps: Intro News Bits - 00:20 Onimusha: Way Of The Sword Release Date Moved Up - 00:50 Unionized Xbox Devs Speak Up - 03:42 More Xbox Layoff Rumors - 04:20 Good Video Game News - 06:36 Robert Bowling Launches New Studio - 09:30 ESA Thinks Private Servers Are Illegal - 12:01 Sony's Insane Announcement What We're Playing - 41:40 Mina The Hollower - 56:25 Into The Emberlands - 59:06 Back To Mina - 1:00:35 Lies Of P DLC - 1:16:35 Balatro - 1:25:30 Really Wanting To Play Meccha Chameleon

6. heinä 20261 h 36 min