GXM Podcast (Games X Music)

GXM Podcast (Games X Music)

Podcast by GXM Podcast

We're GXM – Games X Music – a new podcast exploring video games music and the intersection of video games and the music industry. GXM is hosted by Thomas Quillfeldt, freelancer, VGM fan, and community manager and A&R for game music label Laced Records; and Mat Ombler, a freelance journalist specialising in video game music. Every two weeks (or so), we'll explore the latest video game music stories and dive into a special topic. If you're passionate about video game music and want to stay updated with everything that's happening, make sure you join us!

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episode GXM #44: Interactive Music Album Asterism by Claire Morwood artwork
GXM #44: Interactive Music Album Asterism by Claire Morwood

Asterism is a playable album set in a hand-crafted solar system. Tom chats with artist and solo dev Claire Morwood (aka shimmerglitch) about how to keep 12 tracks’ worth of gameplay fresh, inspirations for the project (Outer Wilds, MTV music videos), and getting in the flow of physically making the game.  The game is available now on Steam [https://store.steampowered.com/app/2187450/Asterism/] and itch.io [https://shimmerwitch.itch.io/asterism]. –––––––––––––––––––––– Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced’s Production and Community Manager) and Mat Ombler (Laced’s Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social [https://bsky.app/profile/gxmpodcast.bsky.social] | @matombler.bsky.social [https://bsky.app/profile/matombler.bsky.social] | @tquillfeldt.bsky.social [https://bsky.app/profile/tquillfeldt.bsky.social]  X — ⁠@gxmpodcast⁠ [http://twitter.com/gxmpodcast] | ⁠@tquillfeldt⁠ [http://twitter.com/tquillfeldt] | ⁠@matombler⁠ [http://twitter.com/matombler] Instagram — ⁠@gxmpodcast⁠ [https://www.instagram.com/gxmpodcast/] Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

Eilen - 34 min
episode GXM #43: PlayStation The Concert, Sabrina Carpenter and Fortnite artwork
GXM #43: PlayStation The Concert, Sabrina Carpenter and Fortnite

We’re back for more chatty news! After attending PlayStation The Concert in Manchester, Mat shares his thoughts on why it sets a new standard for game concerts but struggled to fill enough seats in the massive Co-Op Arena. We also explore Sabrina Carpenter’s concert in Fortnite, legal troubles over at Roblox and LOTS of video game composer news.  * [Via GamesRadar [https://www.gamesradar.com/games/mmo/final-fantasy-14-and-16-composer-says-working-on-the-mmo-and-a-action-rpg-at-the-same-time-was-awful-every-day-was-a-really-horrible-hell/]] Final Fantasy 14 and 16 composer says working on the MMO and an action-RPG at the same time was awful: "Every day was a really horrible hell" * [Via TimeExtension [https://www.timeextension.com/features/interview-music-is-pretty-much-all-i-think-about-parappa-the-rappers-masaya-matsuura-on-his-journey-from-pop-star-to-game-dev]] "Music Is Pretty Much All I Think About" - PaRappa The Rapper's Masaya Matsuura On His Journey From Pop Star To Game Dev –––––––––––––––––––––– Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced’s Production and Community Manager) and Mat Ombler (Laced’s Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social [https://bsky.app/profile/gxmpodcast.bsky.social] | @matombler.bsky.social [https://bsky.app/profile/matombler.bsky.social] | @tquillfeldt.bsky.social [https://bsky.app/profile/tquillfeldt.bsky.social]  X — ⁠@gxmpodcast⁠ [http://twitter.com/gxmpodcast] | ⁠@tquillfeldt⁠ [http://twitter.com/tquillfeldt] | ⁠@matombler⁠ [http://twitter.com/matombler] Instagram — ⁠@gxmpodcast⁠ [https://www.instagram.com/gxmpodcast/] Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

25. huhtik. 2025 - 39 min
episode GXM #42: Jessica Curry on her choral album Shielding Songs artwork
GXM #42: Jessica Curry on her choral album Shielding Songs

Jessica Curry drops by to talk about her haunting new album with the London Voices, Shielding Songs, comprising 13 choral works from across her career including several from video games (out 13th June 2025.) Jess is co-founder of video game developer The Chinese Room and is also a BAFTA-winning composer who has scored seminal games including Dear Esther and Everybody’s Gone to the Rapture. Her music has been performed around the world in high-profile venues including during the first — and so far only — video game Prom. She’s been a radio presenter for video game music shows on Classic FM and Radio 3. –––––––––––––––––––––– Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced’s Production and Community Manager) and Mat Ombler (Laced’s Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social [https://bsky.app/profile/gxmpodcast.bsky.social] | @matombler.bsky.social [https://bsky.app/profile/matombler.bsky.social] | @tquillfeldt.bsky.social [https://bsky.app/profile/tquillfeldt.bsky.social]  X — ⁠@gxmpodcast⁠ [http://twitter.com/gxmpodcast] | ⁠@tquillfeldt⁠ [http://twitter.com/tquillfeldt] | ⁠@matombler⁠ [http://twitter.com/matombler] Instagram — ⁠@gxmpodcast⁠ [https://www.instagram.com/gxmpodcast/] Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

17. huhtik. 2025 - 53 min
episode GXM #41: Death Stranding concert, expensive collab items, cancelled games, and more artwork
GXM #41: Death Stranding concert, expensive collab items, cancelled games, and more

We’re back for more chatty news, covering a range of topics from VGM concerts, Overwatch 2’s pricing of Le Sserafim skins, composer corner (pour one out for soundtracks to cancelled games) and badly named rhythm game peripherals.  In the news…  * Via Billboard [https://billboardphilippines.com/culture/lifestyle/death-stranding-concert-world-tour-announced-for-2025-and-2026/], ‘Death Stranding’ Concert World Tour Announced For 2025 and 2026 * Via PCGamer [https://www.pcgamer.com/games/fps/overwatch-2-is-launching-another-le-sserafirm-collab-with-more-transformative-skin-designs-guided-by-blizzard-koreas-keen-eye-for-korean-trends-and-street-style/], Overwatch 2 is launching another Le Sserafim collab with 'more transformative' skin designs * Via Gamereactor [https://www.gamereactor.eu/ghost-of-tsushimas-composer-explains-the-differences-in-scoring-a-video-game-compared-to-a-movie-or-tv-series-1508603/], Ghost of Tsushima's composer explains the differences in scoring a video game compared to a movie or TV series * Bonus Stage Bandcamp live album [https://bonusstage.bandcamp.com/album/bonus-stage-a-celebration-of-music-in-video-games] Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced Records community manager + A&R) and Mat Ombler (Laced Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social [https://bsky.app/profile/gxmpodcast.bsky.social] | @matombler.bsky.social [https://bsky.app/profile/matombler.bsky.social] | @tquillfeldt.bsky.social [https://bsky.app/profile/tquillfeldt.bsky.social]  X — ⁠@gxmpodcast⁠ [http://twitter.com/gxmpodcast] | ⁠@tquillfeldt⁠ [http://twitter.com/tquillfeldt] | ⁠@matombler⁠ [http://twitter.com/matombler] Instagram — ⁠@gxmpodcast⁠ [https://www.instagram.com/gxmpodcast/] Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

19. maalisk. 2025 - 46 min
episode GXM #40: Aaron Hamel of Materia Collective & Ship to Shore on his monstrous 46LP Castlevania vinyl set artwork
GXM #40: Aaron Hamel of Materia Collective & Ship to Shore on his monstrous 46LP Castlevania vinyl set

We're uncoupling our industry interviews from our more chatty, news-centred shows to get podcast episodes to you faster while making sure news pieces remain topical.  This episode, Tom interviews Aaron Hamel, Label Director at Materia Music, a video game record label, music publisher and rights administrator. Aaron is perhaps best known as the co-founder of the video game record label Ship to Shore Phonograph Co., which built an enviable reputation for its historical and contemporary soundtrack releases, including Mother 2 (AKA Earthbound) and Celeste. They chat about the absolutely monstrous vinyl box set announced by Materia — a 46LP collection covering every game in the Castlevania series up to 2010 — by far the biggest video game vinyl release to date and it might be one of the biggest soundtrack (or just general vinyl) releases ever. —---------------------------------------------------------------------------------------------------------------------------- Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced Records community manager + A&R) and Mat Ombler (Laced Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social [https://bsky.app/profile/gxmpodcast.bsky.social] | @matombler.bsky.social [https://bsky.app/profile/matombler.bsky.social] | @tquillfeldt.bsky.social [https://bsky.app/profile/tquillfeldt.bsky.social]  X — ⁠@gxmpodcast⁠ [http://twitter.com/gxmpodcast] | ⁠@tquillfeldt⁠ [http://twitter.com/tquillfeldt] | ⁠@matombler⁠ [http://twitter.com/matombler] Instagram — ⁠@gxmpodcast⁠ [https://www.instagram.com/gxmpodcast/] Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

11. maalisk. 2025 - 44 min
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