Levels Podcast - Scaling B2C Startups

Rut Galar (MonkeyTaps): Growing to 600K MAUs using gamification

50 min · 22. kesä 2026
jakson Rut Galar (MonkeyTaps): Growing to 600K MAUs using gamification kansikuva

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Rut Galar is a Senior Product Manager at Monkey Tabs, a company focused on building simple mobile apps for positive thinking and personal growth. In this episode, Rut discusses the growth and development of Vocabulary, an app to help people improve their vocabulary every day, which has seen a significant increase in users from 150k to 600k MAUs in 3 years. The discussion covers various strategies employed to enhance user engagement, including gamification, user retention techniques, and the importance of feedback mechanisms. Rut shares insights on experimentation and A/B testing, as well as future plans for incorporating leaderboards and social features into the app. The conversation highlights the importance of understanding user behavior and the challenges of gathering meaningful feedback. Links * Rut Galar [https://www.linkedin.com/in/rutgalarjimenez] * Monkey Taps [https://monkeytaps.net] Powered By Trophy [https://trophy.so] - the gamification layer for consumer apps.

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13 jaksot

jakson Rut Galar (MonkeyTaps): Growing to 600K MAUs using gamification kansikuva

Rut Galar (MonkeyTaps): Growing to 600K MAUs using gamification

Rut Galar is a Senior Product Manager at Monkey Tabs, a company focused on building simple mobile apps for positive thinking and personal growth. In this episode, Rut discusses the growth and development of Vocabulary, an app to help people improve their vocabulary every day, which has seen a significant increase in users from 150k to 600k MAUs in 3 years. The discussion covers various strategies employed to enhance user engagement, including gamification, user retention techniques, and the importance of feedback mechanisms. Rut shares insights on experimentation and A/B testing, as well as future plans for incorporating leaderboards and social features into the app. The conversation highlights the importance of understanding user behavior and the challenges of gathering meaningful feedback. Links * Rut Galar [https://www.linkedin.com/in/rutgalarjimenez] * Monkey Taps [https://monkeytaps.net] Powered By Trophy [https://trophy.so] - the gamification layer for consumer apps.

22. kesä 202650 min
jakson Ji Woong Jang (Teuida): Growing to 500K MAUs & 3X LTV in 12 months kansikuva

Ji Woong Jang (Teuida): Growing to 500K MAUs & 3X LTV in 12 months

Summary In this conversation, Ji Woong Jang discusses Teuida, a language learning app that emphasizes interactive speaking practice with native speakers. The app transitioned to a subscription model, significantly improving user retention and revenue. Ji Woong highlights the importance of community engagement, gamification strategies like streaks, and the introduction of missions for real-life practice. He also shares insights on marketing strategies, the balance between organic growth and paid advertising, and the future potential of AI in language learning, while maintaining a focus on cultural understanding as a key component of effective communication. Links * Teuida [https://www.teuida.net/] * Ji Woong Jang [https://www.linkedin.com/in/jiwoongjang/] Presented By Trophy Ship gamification features that power growth with Trophy [https://trophy.so].

1. helmi 202639 min
jakson Marcus Gners (Lifesum): The future of health and wellness kansikuva

Marcus Gners (Lifesum): The future of health and wellness

In this conversation, Marcus Gners, Chief Growth Officer and Co-Founder of Lifesum, discusses the evolution of the brand and its mission to help users improve their health through better nutrition. He emphasizes the importance of user experience, personalization, and the role of AI in enhancing the platform's functionality. The discussion also covers marketing strategies, partnerships, and the connection between nutrition and mental health, highlighting Lifesum's commitment to delivering value to its users. Links * Lifesum [https://lifesum.com/] * Marcus Gners [https://www.linkedin.com/in/gners/] Presented by Trophy Trophy [https://www.trophy.so/] is a toolkit for building gamified product experiences like achievements, streaks and leaderboards in days not months.

17. joulu 202546 min
jakson Steve Hoyek (Journable): Building an AI calorie tracker app to over 600,000 users kansikuva

Steve Hoyek (Journable): Building an AI calorie tracker app to over 600,000 users

Summary In this conversation, Steve Hoyek discusses the journey of Journable, an AI calorie tracker app, focusing on user acquisition, retention strategies, and the importance of gamification. He shares insights on monetization, pricing models, and the challenges of bootstrapping a business in a competitive market. The discussion highlights the significance of user experience and the role of AI in personalizing the app for users' needs. Links * Steve Hoyek [https://www.linkedin.com/in/stevehoyek/] * Journable [https://www.journable.com/] Presented by Trophy Trophy [https://trophy.so] is a pre-built toolkit for building gamification features like achievements, streaks, points and leaderboards in web and mobile apps.

3. joulu 202559 min
jakson Punit Jajodia (Programiz): Building a global coding education platform kansikuva

Punit Jajodia (Programiz): Building a global coding education platform

Summary In this conversation, Punit Jajodia, co-founder and CEO of Programiz, shares the journey of the edtech platform from its inception to its current state. He discusses the challenges faced in monetization, the impact of AI on coding education, and the importance of building a community around learning. Punit emphasizes the need for gamification strategies that reduce loneliness and enhance user engagement. He also outlines future plans for Programiz, focusing on empowering users to become builders in a rapidly changing tech landscape. Links * Programiz [https://www.programiz.com] * Punit Jajodia [https://www.linkedin.com/in/punitjajodia/] Trophy The Levels Podcast is brought to you by Trophy [https://www.trophy.so/] - add gamification features to your app in days not months, increase retention and customer lifetime value.

20. marras 202558 min