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Lisää Skeleton Songs
A games and literature podcast all about stories and game dev, from London-based indie developers Weather Factory. Currently all about making a CRPG with a two-person team.
"Snow in the Neath"
Our final episode of 2025! Talking Travelling At Night's alpha, the sine wave of game dev, where Fallen London's Overgoat came from and how we're attempting to solve the 'layer of plastic' in AAA RPGs. Support the show [http://bit.ly/2JCKVEH]
"Don't Be A Cube"
This week in the life of jobbing game developers, we reach ALPHA. Cue period appropriate beatnik slang, a disagreement about potato croquettes and why 2D and 3D are such frenemies in isometric CRPGs. Support the show [http://bit.ly/2JCKVEH]
"Dreamweaver"
Skeleton Songs is BACK with a game-dev-centric season all about the inside story of making an indie RPG. In this episode, find out why CRPGs are such hard work, why UI eats time, why we're scared of Disco Elysium, and what's up with Travelling At Night. Also we have a fight about jazz. Support the show [http://bit.ly/2JCKVEH]
Only In Silence The Word
"The final victory of sci-fi is its final defeat," says AK, gnomically, before we sing the Beverly Hills Cop theme tune and talk about trombones. Join us for a discussion of 'the best fiction novel of the 20th century', A Wizard of Earthsea, and its masterful magic system: from Native American folklore to shamanism, demonic to natural theurgy, and eastern wyrms to western protodragons. Is it written for children or not? What is 'Equilibrium'? Why is 'clot of shadow' so upsetting, and what does it have to do with Cultist Simulator? In memory of Ursula Le Guin, and little Hoag. Games / books mentioned in this episode, for your gaming / reading pleasure: - A Wizard of Earthsea, by Ursula Le Guin - City of Illusions, by Ursula Le Guin - Cultist Simulator, by us Support the show [http://bit.ly/2JCKVEH]
The Wood Between the Worlds
Lord of the Rings + Narnia + Jane Austen = ? A smash-hit 800-page faux-Victorian novel of realist magic and alternate histories, of course! Welcome to the world of Susanna Clarke, whose rules-based, Mametian and very 'English' magic system is one of the best we've had the good fortune to meet. Join us for a discussion of made-up magical scholarship, urban versus natural magic, whether you should consider the Land of Faerie for your next holiday destination, and 'the beauty of grey'. Games / books mentioned in this episode, for your gaming / reading pleasure: - Jonathan Strange & Mr Norrell, by Susanna Clarke - Piranesi, by Susanna Clarke - The Ladies of Grace Adieu and Other Stories, by Susanna Clarke - Harm's Way, by Colin Greenland - Take Back Plenty, by Colin Greenland - Lud-in-the-Mist, by Hope Mirrlees - The Secret History, by Donna Tartt - Cultist Simulator + BOOK OF HOURS, by us - Deus Ex, by Ion Storm - "Time Enough At Last", by John Brahm and Rod Serling Follow us on Twitter [https://twitter.com/weatherfactory] and sign up to the mailing list [https://bit.ly/subscribemeWF] to make sure you don't miss the next episode! ♥ Support the show [http://bit.ly/2JCKVEH]
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Peru milloin tahansa
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1 kuukausi hintaan 1 €. Sitten 7,99 € / kuukausi. Peru milloin tahansa.