Tart Talks
Hello long time no see in this podcast I talk about have trouble with the game a week time table. How struggling with that effected my work and put this podcast on hiatus. I’m back and ready to make games
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5 jaksot
Another Episode.
In this episode, I talk about what I believe this podcast will be used for going forward. If you have questions to ask I have created a google form to fill out and will answer the questions as they come in. Thanks for continuing to listen to Tart Talks. Looking forward to being more constant and more helpful to you guys. Link to my Socials: https://linktr.ee/traptart [https://linktr.ee/traptart] Send a Question via this Link: https://forms.gle/vNYYeD9NbKZo7YEU7 [https://forms.gle/vNYYeD9NbKZo7YEU7]
Failure...
This week I talk about learning from failure and simple development pipeline techniques that should be used to help ensure your project reaches a finished product. I also ramble about Kingdom Hearts 4, and the FF15 Universe. Game a week: https://traptart.itch.io/
Episode 4 - We back
Who am I?
An introduction to who I am, what I am trying to accomplish, and the steps I am taking to get there. I talk about the PSN Plus Extra VS Game Pass. I also discuss game a week and what that entails. This is the start of a hopefully weekly series of me talking to someone via the internet. Thanks for Listening Link to the game - https://traptart.itch.io/jumping-in-the-dark [https://traptart.itch.io/jumping-in-the-dark] Portfolio Link for a more in-depth look at my process of designing games - https://www.brysoncoleman.com/ [https://traptartbusiness.wixsite.com/website]
Farming Ain't Easy
This week I discussed the new game Farming Ain't Easy going over the design decision I made in the game talking about the good, and the bad. I talk a bit about E3 being cancelled this year, as well as G4 Xplay lineup. Ending with a game recommendation that you might like. If you would like to play the game you can find it here: https://traptart.itch.io/farming-aint-easy If you want more information about the way the game was made check out the blog at: brysoncoleman.com
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