The So Many Games Podcast
The puzzle narrative game Phonopolis was released earlier this year and showcased a dictatorship-led world shown through gorgeous stop-motion visuals and movements that were made with real cardboard and paints. This artistic choice created a truly unique game with a populated world full of charm and mystery. The puzzles also showed originality through clever use of the environment and fun alternative designs from the norm. Lukáš Kunce is the producer of Phonoplois and head of marketing for Amanita Design, and he kindly spared some time to discuss the many elements that make up the game, including its art, music, its narration and much more! Lukáš Kunce Links Follow Amanita Design on BlueSky. [https://bsky.app/profile/amanita-design.net] Watch Amanita Designs' making-of documentaries [https://www.youtube.com/watch?v=OQlhwM2qw2g]on YouTube Visit the Amanita Design website [https://amanita-design.net/index.html] Check out Phonopolis on Steam [https://store.steampowered.com/app/1206070/Phonopolis/] Chapters [00:00] Intro [01:34] Lukáš Kunce Interview [29:07] Music Break & Patreon [30:28] Lukáš Kunce Interview [56:11] Final Thoughts & Outro [57:58] Messages from Creator Friends So Many Games' Links Follow us on BlueSky [https://bsky.app/profile/somanygames.co.uk] Check out our website [https://somanygames.co.uk/] [https://somanygames.co.uk/]Visit our Discord server [https://discord.gg/Zee2vYQsUs] Join our Patreon [https://patreon.com/SoManyGames] Take a look at our Linktree [https://linktr.ee/somanygames] Intro/outro music by Jerden Cooke [https://bsky.app/profile/jerdencooke.bsky.social] Music Clip Credits The following tracks were used in this episode, which were all taken from the Phonopolis soundtrack composed by Floex: Railway Electro Prison Escape Women's House
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