A More Delightful Future
Episode 5 features Aleatha Singleton, a UX Designer for XR technology. You can connect with Aleatha via her social media links below. Twitter: https://twitter.com/pintsizedrobot LinkedIn: https://www.linkedin.com/in/asingleton/ Medium: https://medium.com/@aleathasingleton Patreon: https://www.patreon.com/pintsizedrobotninja Video version: https://youtu.be/23lp-gEIMdw -- Show Notes -- 0:00 - Intro 1:15 - Q1) What does it mean for design to be delightful? A1) "Bringing in things they don't expect." Go beyond by paying very close attention to what they aren't saying. What are they struggling with that they aren't saying? 4:17 - Q2) What do you wish tech execs knew about UX? A2) "I wish they knew the value of UX, and that it saves money and time on projects." The top three reasons why software fails tie back to UX: badly defined requirements, stakeholder politics, and poor communication with customers, dev team, and target audience. 7:22 - Q3) Why do you think execs don't see the value of UX? A3) We need to do better at educating them by understanding their language and showing how UX will affect their bottom line. Conduct stakeholder interviews. Have an effective design ops team. Use design/pattern libraries with code snippets. Do UX on the UX process. 11:08 - Q4) How can we be better teammates? A4) Be humble. Be open to other solutions outside yourself and your team. Educate/work directly with developers to see what they need. 13:07 - Q5) How do you design for emergent technology? A5) - "I get inspiration from scifi interfaces... can you get past the 'cool factor' to test the chops of the design solution they came up with?" See if those interfaces are solving the problem, or would create more problems? Is it just cool, or is it practical? Is it affordable? Make It So - https://rosenfeldmedia.com/books/make-it-so/ https://scifiinterfaces.com/ Research method resources: https://www.luma-institute.com/ https://www.designkit.org/human-centered-design 16:10 - Q6) What are some of your favorite and least favorite scifi interfaces? A6) Loves analysing Psycho-Pass. Has AI that runs society. What are the ethics of that? The worst she's seen is from the Amazing Spider-Man where they have a touchscreen emergency lever in Oscorp! 19:02 - Q7) What do you think about transparent interfaces? A7) Make sure there's enough contrast. They're used in film for cinematic effect, but for real life AR, you have make sure users can actually see the screen despite the background, especially with accessibility concerns. Chris Noessel on scifi interfaces: https://scifiinterfaces.com/2016/05/06/8-reasons-you-should-study-sci-fi-interfaces/ https://www.youtube.com/watch?v=51plZNdM5l0 22:22 - Q8) How to bridge the gap between affordability and emergent technology? A8) Can't really answer that, but it will take many people coming together to work on a solution as well as asking people in need about their specific problems. 23:23 - Q9) When hiring for (entry-level) UX professionals, what do you look for? A9) Humility and the willingness to learn. Colleges and bootcamps don't prepare you to hit the ground running, so instead she looks for willingness to accept feedback and to grow. As an applicant, if you see red flags, its okay to say no!! Ask tough questions. 26:47 - Q10) What are some questions entry-level people can ask to suss out a toxic environment? A10) Its difficult, but be observant: watch body language, watch for strange hierarchies within the company, watch how the employees talk to each other, and reach out to multiple people in the company separately. 30:11 - Q11) How do you invent magic? A11) Magic is in the details. It takes time and effort to study a specific audience.
5 episodios
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