A Thoughtful Gaming Podcast

006: Titanfall of Duty, Part 1

1 h 6 min · 27 de jun de 2014
Portada del episodio 006: Titanfall of Duty, Part 1

Descripción

These episodes cover the entire Call of Duty franchise, plus Titanfall. This got surprisingly out of hand. I try to keep my episodes short and on track, but I guess when my goal is to cover everything I could think of about eleven games it's gonna take a while.Part 1 covers Call of Duty 1-4, as well as the mechanics that are common to all Call of Duty games. Kotaku's overview of the Infinity Ward vs. Activision legal battle [http://kotaku.com/5513694/the-modern-warfare-fight-your-guide-to-activision-vs-infinity-ward]

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episode 008: Thomassons, the Vestiges of the Arcade, Part 1: Game Length and Lives artwork

008: Thomassons, the Vestiges of the Arcade, Part 1: Game Length and Lives

The term Thomasson comes from Japan and describes a feature of architecture that no longer serves any purpose: a staircase to nowhere, a gate without a fence, a pole supporting nothing. These things arise as cities and buildings evolve naturally over time. The same concept can be applied to videogames. This episode starts with a few smaller examples of Thomassons in gaming, then ends with an in-depth analysis of why arcade games needed lives and how the Mario series has used them. Links: 99% Invisible on the invention of the shot clock [http://99percentinvisible.org/episode/episode-77-game-changer/] 99% Invisible on the Thomasson [http://99percentinvisible.org/episode/thomassons/] 99% Invisible on the history of pinball [http://99percentinvisible.org/episode/for-amusement-only/]

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