Alternate Worlds Podcast

Henry Stern

1 h 44 min · 19 de may de 2026
Portada del episodio Henry Stern

Descripción

Henry Stern is a storied game designer who has delivered in many mediums — TCG, board gaming, web2 gaming & mobile gaming. Early on, he left a career -- that he enjoyed -- as a rocket scientist, to go after his passion instead and never looked back. Gaming is that passion. I was lucky enough to work with Henry on Magic: the Gathering, which he helped steward on the game development side for over a decade, and then again at pre-IPO Zynga, where Henry materially muscled up Mafia Wars & Zynga’s chances of a successful IPO. Today, Henry lives on the Monopoly Go side of the house at Scopely, continuing his legacy of making high impact on major game franchises. Chase your passion, indeed. :) Get full access to Alternate Worlds at bschneidmtg.substack.com/subscribe [https://bschneidmtg.substack.com/subscribe?utm_medium=podcast&utm_campaign=CTA_4]

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25 episodios

episode Jeremy Jarvis artwork

Jeremy Jarvis

Jeremy Jarvis was a creative & franchise leader for Magic: the Gathering first, and later for Dungeons & Dragons as well. Jeremy is a world-building specialist who helped architect some of Magic: the Gathering’s most iconic worlds, and also has helped oversee franchise partnerships & promotions such as the D&D Movie & Magic: the Gathering marketing trailers. When I knew Jeremy, he was evolving from being a watercolorist concept / Magic: the Gathering artist to becoming a full art director from Lorwyn, on, and it’s been a joy to see his career continue to blossom. On my last day at Wizards of the Coast, Jeremy let me pick my favorite of his Magic: the Gathering art pieces as a goodbye gift, and I chose Beacon of Tomorrows, which I still have today. I was thankful then, as I am now. :) Thanks Jeremy! Get full access to Alternate Worlds at bschneidmtg.substack.com/subscribe [https://bschneidmtg.substack.com/subscribe?utm_medium=podcast&utm_campaign=CTA_4]

26 de may de 20261 h 29 min
episode Henry Stern artwork

Henry Stern

Henry Stern is a storied game designer who has delivered in many mediums — TCG, board gaming, web2 gaming & mobile gaming. Early on, he left a career -- that he enjoyed -- as a rocket scientist, to go after his passion instead and never looked back. Gaming is that passion. I was lucky enough to work with Henry on Magic: the Gathering, which he helped steward on the game development side for over a decade, and then again at pre-IPO Zynga, where Henry materially muscled up Mafia Wars & Zynga’s chances of a successful IPO. Today, Henry lives on the Monopoly Go side of the house at Scopely, continuing his legacy of making high impact on major game franchises. Chase your passion, indeed. :) Get full access to Alternate Worlds at bschneidmtg.substack.com/subscribe [https://bschneidmtg.substack.com/subscribe?utm_medium=podcast&utm_campaign=CTA_4]

19 de may de 20261 h 44 min
episode Justin Gary artwork

Justin Gary

The Justin Gary Gaming Journey: Justin Gary is the CEO of Stoneblade Entertainment, the author of Think Like a Game Designer, the designer of Ascension, SolForge (w/ Richard Garfield) & Solforge Fusion (w/ Richard Garfield) and also happened to be a Pro Tour Winner & US National Champion at Magic: the Gathering. Today he travels around the world, helps people launch great projects, and continually refines who he is and how he operates -- to help others grow, bond, etc. Justin & I met when we were asked to play in a Pro Tour team event together (ahem, coming up on 30 years ago now), and have been good friends ever since. Get full access to Alternate Worlds at bschneidmtg.substack.com/subscribe [https://bschneidmtg.substack.com/subscribe?utm_medium=podcast&utm_campaign=CTA_4]

5 de may de 20261 h 33 min