Bonus Level
In this episode I host Carmin Bitterman. Carmin is a Sound Designer and Composer and lecturer. We go over her workflow on sound design and composing projects, her teaching experience, The israeli game development event - Game space that she produced and more. We go over: - Carmin's experience working on projects such as: The mobile game Room and a half 2, the interactive book - My Cell and I and more. - How to teach an abstract subject such as sound design. - Unique usage of sound in movies and games. And much much more! Show Notes - Behind the Scenes of the sound design process for the game - Room and a half 2 https://m.facebook.com/groups/475241519195118?view=permalink&id=2352868348099083&_rdr My Cell and I - https://headstart.co.il/project/44927 https://www.facebook.com/carminbit/videos/505425650024426/ A Clip portraying the process of creating Follies - https://www.facebook.com/carminbit/videos/505425650024426/ The Gardens Between https://store.steampowered.com/app/600990/The_Gardens_Between/ Limbo - https://store.steampowered.com/app/48000/LIMBO/ Uncharted 4 - https://www.google.com/search?q=uncharted 4
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