digressive_obscenity

ep. 19 - john_boyer

1 h 0 min · 20 de oct de 2014
Portada del episodio ep. 19 - john_boyer

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ep. 19 - john_boyer [http://www.paulguyet.com/wp-content/uploads/2014/10/ep.-19-john_boyer.mp3] - OR - Screaming Numbers: The Podcast This podcast isn’t ONLY for gamers…but, if you are a gamer, you will derive more pleasure and understanding from it. Just a heads up. This time around I’ve got John. Robert. Patrick. Boyer, graphics programmer at Rockstar Games. Among a few non-video gamey things (including a new definition of what a “geek” is), we discuss his work on GTA V (both current and next gen versions), a valid reason why PC ports take longer, and his work on the upcoming Rockstar game, codenamed…well, you’ll have to listen to find out. BOOM! BURYING THE LEAD LIKE A MOFUGGER!! Also, we confirm Half Life 3. image [https://64.media.tumblr.com/c682dfa5113bf1ac6e94abb08dedfa9c/tumblr_inline_pcr06vEHjv1qbl0l7_540.jpg]

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ep. 19 - john_boyer

ep. 19 - john_boyer [http://www.paulguyet.com/wp-content/uploads/2014/10/ep.-19-john_boyer.mp3] - OR - Screaming Numbers: The Podcast This podcast isn’t ONLY for gamers…but, if you are a gamer, you will derive more pleasure and understanding from it. Just a heads up. This time around I’ve got John. Robert. Patrick. Boyer, graphics programmer at Rockstar Games. Among a few non-video gamey things (including a new definition of what a “geek” is), we discuss his work on GTA V (both current and next gen versions), a valid reason why PC ports take longer, and his work on the upcoming Rockstar game, codenamed…well, you’ll have to listen to find out. BOOM! BURYING THE LEAD LIKE A MOFUGGER!! Also, we confirm Half Life 3. image [https://64.media.tumblr.com/c682dfa5113bf1ac6e94abb08dedfa9c/tumblr_inline_pcr06vEHjv1qbl0l7_540.jpg]

20 de oct de 20141 h 0 min