Gamestorm

Gamestorm

Making a Map - Phil Vasquez

1 h 54 min · 28 de abr de 2026
portada del episodio Making a Map - Phil Vasquez

Descripción

On this episode of Gasmestorm join Phil Vasquez and I as we interrogate what it looks like to integrate map making into your game. As always you can find the game that accompanies this episode on our Itch.io [https://storygameschicago.itch.io/scrapmaps] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Heart [https://rowanrookanddecard.com/product/heart-the-city-beneath-rpg/?v=0b3b97fa6688] Gurren Lagan [https://en.wikipedia.org/wiki/Gurren_Lagann] Shadowdark [https://www.thearcanelibrary.com/pages/shadowdark] Before the Flood [https://en.wikipedia.org/wiki/Before_the_Flood_(film)] Searching for Exploration Blogpost [https://storygameschicago.beehiiv.com/p/searching-for-exploration] SIlo [https://en.wikipedia.org/wiki/Silo_(TV_series)] Fallout Series [https://en.wikipedia.org/wiki/Fallout_(franchise)] Talk of the Table w/ Pandion [https://open.spotify.com/episode/1xDX0VwO9IDl19N8cFAF8z?si=5t7y3zA1QN2mBDd1gA3HUw] Find More: from Seren Briar on Bluesky [https://bsky.app/profile/faefatalegames.bsky.social] and Itch [http://faefatale.itch.io] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

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13 episodios

episode Making a Map - Phil Vasquez artwork

Making a Map - Phil Vasquez

On this episode of Gasmestorm join Phil Vasquez and I as we interrogate what it looks like to integrate map making into your game. As always you can find the game that accompanies this episode on our Itch.io [https://storygameschicago.itch.io/scrapmaps] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Heart [https://rowanrookanddecard.com/product/heart-the-city-beneath-rpg/?v=0b3b97fa6688] Gurren Lagan [https://en.wikipedia.org/wiki/Gurren_Lagann] Shadowdark [https://www.thearcanelibrary.com/pages/shadowdark] Before the Flood [https://en.wikipedia.org/wiki/Before_the_Flood_(film)] Searching for Exploration Blogpost [https://storygameschicago.beehiiv.com/p/searching-for-exploration] SIlo [https://en.wikipedia.org/wiki/Silo_(TV_series)] Fallout Series [https://en.wikipedia.org/wiki/Fallout_(franchise)] Talk of the Table w/ Pandion [https://open.spotify.com/episode/1xDX0VwO9IDl19N8cFAF8z?si=5t7y3zA1QN2mBDd1gA3HUw] Find More: from Seren Briar on Bluesky [https://bsky.app/profile/faefatalegames.bsky.social] and Itch [http://faefatale.itch.io] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

28 de abr de 20261 h 54 min
episode A Game with Crafting - Seren Briar artwork

A Game with Crafting - Seren Briar

What do games look like when you integrate crafting?? What if that crafting is a physical element of the play? Sit down with Seren Briar and I as we make a game about death, emotion and manifesting a physical representation of those emotions. As always you can find the game that accompanies this episode on our Itch.io [https://storygameschicago.itch.io/celebration-of-life] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Wreck this Deck [https://blackarmada.itch.io/wreck-this-deck] Dialect [https://thornygames.com/pages/dialect] Twilight Imperium [https://www.fantasyflightgames.com/en/products/twilight-imperium-fourth-edition/] Find More: from Seren Briar on Bluesky [https://bsky.app/profile/faefatalegames.bsky.social] and Itch [http://faefatale.itch.io] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

1 de abr de 20261 h 17 min
episode A Game with Asynchronous Play - Courtana artwork

A Game with Asynchronous Play - Courtana

In this episode, Courtney and I talk about asynchronous games we've played. What types of games work well asynchronously and how can we best connect players that aren't sitting down together. As always you can find the game that accompanies this episode on our Itch.io [https://storygameschicago.itch.io/unknown-news-network] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Blackout  [https://satah.itch.io/blackout] Firewatch [https://store.steampowered.com/app/383870/Firewatch/] Tether [https://adambaffoni.itch.io/tether] Dead Letter Society [https://montfordtales.itch.io/dead-letter-society] Void 1680AM [https://bannerlessgames.itch.io/void-1680-am] Find More: from Courtana on Bluesky [https://bsky.app/profile/courtana.bsky.social] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

16 de mar de 20261 h 20 min
episode A Game with Ritual Tradition - Ryan Zenith artwork

A Game with Ritual Tradition - Ryan Zenith

In this episode, Ryan Zenith to dive into the confluence of religion and games. What are rituals? How can we gamify them? As always you can find the game that accompanies this episode on our Itch.io [https://storygameschicago.itch.io/cry-out-to-god] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Dialect [https://thornygames.com/pages/dialect] Good Society [https://storybrewersroleplaying.com/good-society/?v=0b3b97fa6688] Fiasco [https://bullypulpitgames.com/products/fiasco] Wake Up Dead Man - Knives Out 3 [https://www.imdb.com/title/tt14364480/] Midnight Mass [https://www.imdb.com/title/tt10574558/] Find More: from Ryan on Bluesky [https://bsky.app/profile/ryanzenith.bsky.social] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

3 de mar de 20261 h 23 min
episode Banking Dice - Ryan Lynch artwork

Banking Dice - Ryan Lynch

In the first episode of our second season, Ryan Lynch joins us to ponder what a game where players bank dice looks like. As always you can find the game that accompanies this episode on our Itch.io [http://storygameschicago.itch.io/when-we-were-teenage-ghost-hunters] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Omen [https://gilarpgs.itch.io/omen] Clayton Notestine's The Jackian Magic System [https://www.explorersdesign.com/jackian-magic/] Scooby-Doo [https://en.wikipedia.org/wiki/Scooby-Doo] Find More: from Ryan on Itch [https://outrider-creative.itch.io/] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

16 de feb de 20261 h 4 min