Hold My Headset
Bad aim loses gunfights. Bad comms lose entire games. This week on Hold My Headset, Wolf and Kitty break down one of the biggest make-or-break skills in Call of Duty: COMMUNICATION. We’re talking about: 1. The difference between helpful comms and absolute chaos 2. Why “OVER THERE!” is not, in fact, a location 3. The five types of comms that get your team wiped 4. The five types of comms that win clutches 5. How panic yelling can be louder than your gameplay 6. And why silence at the wrong moment is just as deadly as screaming We also dive into a serious real-world example from the gaming community – the recent Marvel Rivals creator tournament controversy – and talk about why toxic behavior and mean-girl energy have no place in competitive gaming, especially when gamer girls are already fighting for respect. And of course, it wouldn’t be a Tuesday without TOXIC TUESDAY, where we react to wild lobby comments and show you how we’d clap back without getting banned. Whether you’re the calm shot-caller like Wolf or the chaotic survivor like Kitty, this episode will help you level up the way you talk in game. ➡️ Submit the most toxic lobby comments you’ve heard (we’ll roast them on future episodes): 👉🏻https://docs.google.com/forms/d/1Djbe4xYd8wQ9YqV5x40e7wEUM5SACwm7ctg2Cza4iL8/edit 🎙️ New episodes every Tuesday at 7AM EST. Follow/subscribe so you don’t miss the chaos. Follow InkedSniperWolf on socials: https://beacons.ai/inkedsniperwolf Follow BadKitty on socials: https://beacons.ai/badkitty805
9 episodios
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