Pixel Papas

Pixel Papas

Freelancers vs Agencies: What Works Best for Your Mobile Game? #podcast

35 min · 12 de may de 2025
portada del episodio Freelancers vs Agencies: What Works Best for Your Mobile Game? #podcast

Descripción

In this conversation, Martin Luther and Milan Strba explore the critical decision-making process in marketing for game development, focusing on whether to hire freelancers or agencies versus building an internal team. They discuss the advantages and disadvantages of each option across different stages of game development, from early-stage games to scaling and market leaders. The conversation emphasizes the importance of understanding the specific needs of a game and the budget constraints while navigating the complexities of marketing strategies.marketing, freelancers, agencies, internal teams, game development, user acquisition, ASO, scaling, market leaders

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13 episodios

episode AI vs. Artists: Theft or Evolution? w/ Boris Redli, Creative Art Lead, SuperScale artwork

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In this conversation, Martin Luther and Milan Strba delve into the controversial topic of fake ads in mobile marketing. They explore the reasons behind the prevalence of fake ads, the balance between performance and reputation, and the blurred lines in defining what constitutes a fake ad. The discussion also touches on the psychology of consumers, the impact of gameplay representation in ads, and the future of advertising with the rise of AI. Ultimately, they question the acceptability of deception in marketing and its implications for the gaming industry. fake ads, mobile marketing, advertising strategies, game marketing, performance marketing, reputation management, consumer psychology, AI in advertising, marketing ethics, gaming industry

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