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In this episode, we dive into the stories of three legendary game designers: Sam Lake, Neil Druckmann, and Hideo Kojima. What drives these creators to push the boundaries of interactive storytelling? We explore their sources of inspiration, the challenges they face, the techniques and tools they use, and what it truly means to be a game designer at the top of their craft. 00:00 Hi there! 01:38 Sam Lake: cottage by the lake and Dungeons & Dragons 06:27 Neil Druckmann: criminology and Computer Science 09:39 Hideo Kojima: films and Super Mario Bros. 13:21 Sam Lake: Max Payne 19:20 Neil Druckmann: Uncharted and The Last of Us 24:33 Hideo Kojima: Metal Gear 29:39 Sam Lake: Alan Wake, Quantum Break and Control 35:11 Neil Druckmann: Uncharted 4 and The Last of Us Part II 40:59 Hideo Kojima: Death Stranding 44:51 Conclusion The episode used quotes from the videos from YouTube channels: Old Gods of Asgard. Author: Rival Abdrakhmanov Cover: Katya Pavlova Jingle: Ildar Fattakhov
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