Ruthless Cosmopolitan

Episode 3: A conversation about representations of the past in historical video games

47 min · 10 de oct de 2025
Portada del episodio Episode 3: A conversation about representations of the past in historical video games

Descripción

A conversation with Dr Ben Redder [https://rits-dmuch.academia.edu/DrBenRedder], Ritsumeikan University, Kyoto, about historical video games. Dr Redder is a video game historian, and undertakes research in the representation of the past through historical video games, specialising in late Medieval historical games based in Central Europe and East Asia. His doctoral thesis examined the representational medium of gameplay, and the different types of history and historical engagement gameplay offers through its multi-modal communication. His favourite game is Black Myth: Wukong [https://gamesci.cn/wukong/].

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episode Episode 2: A conversation about how and why game players feel empathy for NPCs artwork

Episode 2: A conversation about how and why game players feel empathy for NPCs

A conversation with Dr Paul Scriven [https://www.rmit.edu.au/profiles/s/paul-scriven], RMIT University about the relevance of Alfred Schütz’s phenomenological framework for exploring how players can have empathic social experiences with NPCs. Dr Scriven focuses on the ways in which technology reconfigures how we relate to each other, and to the world we live in. Informed by the phenomenological tradition, in particular the philosopher Alfred Schütz [https://en.wikipedia.org/wiki/Alfred_Sch%C3%BCtz], his topics of interest and expertise include mediated interaction in virtual video game worlds, the phenomenology of empathy with non-human interactive agents, and the emerging social implications of artificial intelligence.  His favourite game is Cyberpunk 2077 [https://www.cyberpunk.net/nz/en/].

9 de oct de 202537 min