Scoring Magic

Scoring Magic

2.6: Q&A

44 min · 21 de jul de 2023
portada del episodio 2.6: Q&A

Descripción

The long-awaited responses to your Q&A! This is an ABRIDGED version of a full conversation between Anne and Wil—if you want the full extended discussion, make sure you check out Hug House on Patreon [https://patreon.com/hughousepods]. Monthly support of $10+/month gets access to all of our bonus content, plus early episode releases and more! Scoring Magic [https://hughouse.productions/scoring-magic/] is presented by Hug House Productions [https://hughouse.productions/]. You can support us for behind-the-scenes details and early previews of upcoming projects on Patreon [https://patreon.com/hughousepods]. This episode was written, recorded, and sound designed by Wil Williams. It was produced and transcribed by Anne Baird.

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episode 2.4: Sound Design with Wil artwork

2.4: Sound Design with Wil

EPISODE NOTES In this episode of Scoring Magic, Wil goes into their sound design process step by step and shares how they learned this finicky, complicated, detailed aspect of making an audio drama. Mentioned in the Episode: * FreeSound.org [https://freesound.org/] * ASoundEffect.com [https://www.asoundeffect.com/] * Sonniss Game Audio Archive [https://sonniss.com/gameaudiogdc/#1605030813029-c974c498-07b5] ABOUT SCORING MAGIC Scoring Magic [https://hughouse.productions/scoring-magic/] is presented by Hug House Productions [https://hughouse.productions/]. You can support us for behind-the-scenes details and early previews of upcoming projects on Patreon [https://patreon.com/hughousepods]. Credits: * "Budding," "The Gold Lining," "And Add" by Broke for Free [http://brokeforfree.com/] Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ [http://creativecommons.org/licenses/by/3.0/] * "Fluff a Duck" by Kevin MacLeod [http://incompetech.filmmusic.io/] Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ [http://creativecommons.org/licenses/by/3.0/]

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