Teaching Creativity – UiS podkast
Podcast 5 focuses on making these games and exercises useful. Once you have developed a creative space, divergent skills, and used these to play creative textual games, the question often arises of how to integrate this into other projects and activities. Podcast 5 answers that question, focusing on the drafting stage of projects. Some of the practical techniques include brainstorming, remediating ideas, freewriting, and juxtaposition. Article on using the games in a Norwegian high school: https://papers.academic-conferences.org/index.php/ecgbl/article/view/1385 [https://papers.academic-conferences.org/index.php/ecgbl/article/view/1385] Dylan Thomas Dominoes, an advanced game using some of these concepts: http://www8.uis.no/fag/DigitalGamesForReadingLiterature/www/docs/ [http://www8.uis.no/fag/DigitalGamesForReadingLiterature/www/docs/] Metaphor Mapping, an interface for exploring texts using these ideas: https://www.allencjones.com/metaphor-mapping.html [https://www.allencjones.com/metaphor-mapping.html] You can find a transcription here (pdf, opens in new tab) [https://podcast.uis.no/media/Teaching_Creativity/transcription/Part_5_Making_it_Useful.pdf]
5 episodios
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