
This Is Level Infinite
Podcast de This Is Level Infinite
Your hosts journalist Brian Crecente and Level Infinite head of content Tony Bernhardt, Jr. examine the label’s deep creative work with developers, its approach to gaming, and discuss industry-shaping trends as seen through the lens of Level Infinite.
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10 episodios
V Rising is a fascinating survival game that drops you into the well-polished shoes of a vampire making their mark on a dangerous world. In this latest episode of This Is Level Infinite, we chat with the folks at Stunlock Studios about the title, how adding boss battles completely reshaped the game, and why vampires make such a wonderful fit for survival games.

Logitech and Tencent surprised the world earlier this year when they announced and then soon after released their own handheld gaming system. The Logitech G Cloud was designed around a desire to put AAA games in players’ hands without sacrificing quality. We chat with Logitech, Nvidia, and Tencent about how they worked together to create a Nintendo Switch-sized handheld with extraordinary control design and deeply integrated support for services like Nvidia GeForce Now and Xbox Game Pass.

Nightingale isn’t due out until next year, but it’s already captivating people who’ve seen it in action. And no wonder. We chat with Inflexion Games, the group of former BioWare developers who set out to create this Gaslamp Fairy Tale that’s as wondrous as it is dangerous. They explain their inspirations, the horrors of their open world, and how survival, crafting, and PvE are the engines that drive it.

Cloud computers, brain computer interfaces, AI-powered robots and nanobots; the present is starting to look an awful lot like the future and SYNCED, by developer NExT Studios, is tapping into some of its apocalyptic possibilities. In this episode of This is Level Infinite, we chat with the developers about the early vision of the third-person, tactical shooter, why it changed so radically and where the game, story, and universe is headed.

Behind the scenes of video game music and its amazing growth in popularity.
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20 horas / mes