Multiball: The Story of Pinball

S2E1: A History of the Upper Playfield

17 min · 30 mei 2026
aflevering S2E1: A History of the Upper Playfield artwork

Beschrijving

Every pinball machine ever made was flat — one inclined surface, one plane of play — until 1980, when Steve Ritchie looked at a playfield and asked: what if the ball could go up? In our Season 2 opener we trace the full history of the upper playfield, from the pre-ramp single-level machines of the EM era to Black Knight's landmark two-level design, through the DMD era's networked spatial systems and into the multi-level architecture of modern machines. Along the way we examine what makes a great upper playfield work — the five design principles that separate the machines that got it right from the ones that didn't. It's a story about space, ambition, and the moment pinball stopped being flat.

Reacties

0

Wees de eerste die een reactie plaatst

Meld je nu aan en word lid van de Multiball: The Story of Pinball community!

Probeer gratis

Probeer 14 dagen gratis

€ 9,99 / maand na proefperiode. · Elk moment opzegbaar.

  • Podcasts die je alleen op Podimo hoort
  • 20 uur luisterboeken / maand
  • Gratis podcasts

Alle afleveringen

16 afleveringen

aflevering S2E6: Pinball Lighting artwork

S2E6: Pinball Lighting

There is a particular quality of light you only find in a certain kind of room. Warm, amber, coming from dozens of small sources rather than one. The light of incandescent bulbs in a pinball machine — not illuminating, but glowing. Present in a room the way a fireplace is present. Episode 6 is the history of how pinball machines have been lit, from the hundred small incandescent bulbs of the EM era through solid state's new capabilities for controlled light sequences and attract modes, to the LED transition that changed the economics, the capabilities, and the warmth of the game's visual experience simultaneously. It's more emotional than it sounds. The argument about LEDs versus incandescents is still ongoing in the collector community, and this episode explains exactly why.

4 jul 202620 min
aflevering S2E5: The History of Scoring artwork

S2E5: The History of Scoring

My score was four billion, seven hundred million points. In the context of that particular machine, it was slightly below average. Episode 5 asks the question nobody thinks to ask: how did we get here? From bumpers worth ten points on five-reel displays that maxed out in the hundreds of thousands, to multiball modes that generate half a billion points and scores that need ten digits to express — the history of pinball scoring is one of the strangest and most revealing stories in the design history of the game. We trace score inflation from its physical constraints in the EM era through solid state's liberation of the numbers, the DMD era's sophisticated use of scoring differentials as design tools, and the billion-point present where the numbers have lost their human scale entirely.

27 jun 202616 min