Podcasting With Power: A Nintendo Podcast
Last week, Jordan revisited Metal Gear Solid V: The Phantom Pain and remembered something important: even incredible games can have ROUGH openings! This week’s Deep Dive explores the best and worst video game openings we've experienced. We break down what makes an intro unforgettable, why some games lose players before they even begin, and the design choices that separate a perfect hook from a painful slog. From overlong tutorials and constant interruptions to instant immersion and unforgettable first moments, we compare the openings that worked on us… and the ones that absolutely didn’t. Time Codes: 00:00:00 Jordan Revisits MGSV's Painful Opening 00:06:43 Giving Players Agency (Modern Zelda/Minecraft) 00:17:27 Too Much Tutorial (Twilight Princess/Skyward Sword) 00:26:07 Teaching Organically (Mario/Portal) 00:32:27 Setting The Tone Quickly (Metroid Prime/Resident Evil) 00:40:33 Slow Starts (Okami/Pikmin/Banjo Tooie) 00:46:49 Ending on a High Note (Halo: Combat Evolved) Subscribe to Podcasting With Power for more Nintendo discussions, news, and deep dives! Socials: Instagram: https://www.instagram.com/podwithpower Bluesky: https://bsky.app/profile/podwithpower.bsky.social Threads: https://www.threads.com/@podwithpower Facebook: https://www.facebook.com/podwithpower
71 episodes
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