Solfawn: Blood & Brine

Solfawn: Blood & Brine, Ep. 13 Cinderrest

1 h 55 min · 5. maj 2026
episode Solfawn: Blood & Brine, Ep. 13 Cinderrest cover

Description

Cinderrest appears first as smoke. At the edge of the Black Lands, Apple, Sebastian, Wyn, and Halen arrive in a village built from ash, iron, and old fear. Malrick has passed through before them, stripping Cinderrest of the supplies they need and asking dangerous questions about volcanic stones, old ruins, and Emberkin eggs. Based on an ongoing Daggerheart campaign, Solfawn: Blood & Brine — Episode 13: Cinderrest follows the companions into heat, ash, and buried grief, where every step toward Glarus brings them closer to something that should never fall into the wrong hands.

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episode Solfawn: Blood & Brine. Ep. 14 Into the Blacklands artwork

Solfawn: Blood & Brine. Ep. 14 Into the Blacklands

In Episode 14: Into the Blacklands, the road north becomes a furnace. Apple, Sebastian, Wyn, and Halen push deeper into the ash-choked Blacklands, where cracked stone hides killing heat, ruined roads lead toward dead cities, and every breath tastes of sulfur. After rescuing two surviving Iron Graspers from a brutal fire cult, the party learns that Malrick has already reached the ruins of Glarus—and taken something he should never have found. An Emberkin egg. Guided by grief, urgency, and the possibility of more prisoners still alive, the party crosses lava fields, black glass ridges, and the haunted remains of a city swallowed by fire. But when Halen discovers a hidden clutch of black-red geode eggs near a lava pool, one terrible mistake awakens an ancient ward. Based on an ongoing Daggerheart game, Solfawn: Blood & Brine continues with dark fantasy, hard choices, sharp blades, and the cost of carrying fire into a broken world.

6. maj 20262 h 16 min