Good Gains, Well Played

Delays, Release Dates, And FF14 FanFest Highlights

52 min · 27. juli 2026
Billede af episoden Delays, Release Dates, And FF14 FanFest Highlights

Description

This week we've got some delays to cover, some exciting release dates, and some FF14 news highlights from FanFest. We also have some interesting, if not expected, comments from Clint Hocking with regards to developing a game that has too many people involved. Then in the back half Xya talks about FF14 and I started Talos Principle 2. Here are the timestamps: Intro News Bits - 00:32 Microsoft Announces Backwards Compatibility On PC - 01:57 Tomb Raider Catalyst Delayed - 03:05 Weird Last Minute Game Delay On Xbox - 04:12 Clint Hocking Talks Dev Troubles At Ubisoft - 08:18 FF7 Revelation Direction Aware Of Open World Fatigue - 14:20 FF14 FanFest Highlights - 29:10 God Of War Laufey Release Date  What We're Playing - 32:30 Final Fantasy XIV - 35:07 The Talos Principle II

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266 episodes

episode My First WH40k Game, Baldur's Gate 4, And More Microsoft Layoff Fallout artwork

My First WH40k Game, Baldur's Gate 4, And More Microsoft Layoff Fallout

This week we cover additional fallout due to the Microsoft layoffs with Double Fine having to layoff staff after going independent and ESO having to delay their content updates. Then we discuss who should handle Baldur's Gate 4 and some bad industry analyst takes. In the back half Isli and I talk about The Talos Principle 2, how it's a little too easy (so far), and then I talk about my first ever game of Warhammer 40,000 tabletop.  Here are the timestamps: Intro News Bits - 00:12 Double Fine Layoffs - 05:18 ESO Delays Content Due To Layoffs - 07:44 Weird Assassin's Creed User Spike Assessment  - 10:54 Who Should Do Baldur's Gate 4 What We're Playing - 23:45 The Talos Principle 2 - 54:25 Final Fantasy 14 - 56:04 My First Game Of WH40k

3. aug. 20261 h 7 min
episode Delays, Release Dates, And FF14 FanFest Highlights artwork

Delays, Release Dates, And FF14 FanFest Highlights

This week we've got some delays to cover, some exciting release dates, and some FF14 news highlights from FanFest. We also have some interesting, if not expected, comments from Clint Hocking with regards to developing a game that has too many people involved. Then in the back half Xya talks about FF14 and I started Talos Principle 2. Here are the timestamps: Intro News Bits - 00:32 Microsoft Announces Backwards Compatibility On PC - 01:57 Tomb Raider Catalyst Delayed - 03:05 Weird Last Minute Game Delay On Xbox - 04:12 Clint Hocking Talks Dev Troubles At Ubisoft - 08:18 FF7 Revelation Direction Aware Of Open World Fatigue - 14:20 FF14 FanFest Highlights - 29:10 God Of War Laufey Release Date  What We're Playing - 32:30 Final Fantasy XIV - 35:07 The Talos Principle II

27. juli 202652 min