PW Podcast

Prototyping with simple on-screen elements

6 min · 6. mar. 2026
episode Prototyping with simple on-screen elements cover

Description

I'm diving into why starting with simple on-screen elements is crucial for app and game development. On a recent live stream, I worked on my UFO cow-abducting Roguelike using basic cubes and shapes instead of fancy graphics. This approach lets me focus on core features, workflows, and how the game actually feels to play. Once I validated the concept and mechanics, I started replacing those simple elements with polished assets. Skip the six-hour button design sessions early on—prioritize functionality first, and you'll be amazed at your progress. ★ Support this podcast on Patreon ★ [https://patreon.com/pwcom]

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269 episodes

episode Updates on Apps, Games, and Plans artwork

Updates on Apps, Games, and Plans

In this episode, I'm sharing some big updates across my apps and games. First up — my Job Finder Tracker app is now available on Android! It helps you manage your job search, track applications, follow up on leads, and attach multiple resumes to each listing. I'm really proud of this one. https://peterwitham.com/mobile-project-job-search-tracker [https://peterwitham.com/mobile-project-job-search-tracker] I'm also making serious progress on the PVP mode for my Project Hack game [https://projecthack.net] — player-vs-player hacking is working and nearly ready for public testing. And finally, I'm weighing whether to move into video podcasting. I'd love to hear your thoughts — reach out at PeterWitham.com/contact [https://peterwitham.com/contact] Please support this Podcast by buying me a coffee, thanks! https://peterwitham.com/bmc [https://peterwitham.com/bmc] ★ Support this podcast on Patreon ★ [https://patreon.com/pwcom]

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