The AIAS Game Maker's Notebook

The AIAS Game Maker's Notebook

Podcast de Academy of Interactive Arts & Sciences

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.

Disfruta 90 días gratis

4,99 € / mes después de la prueba.Cancela cuando quieras.

Prueba gratis

Todos los episodios

303 episodios
episode Uncovering the Secrets Behind Bionic Bay with Creator Juhana Myllys artwork
Uncovering the Secrets Behind Bionic Bay with Creator Juhana Myllys

Adam Orth [https://bsky.app/profile/adamorth.bsky.social] chats with Juhana Myllys [https://bsky.app/profile/juhanamyllys.bsky.social], creator of physics based platformer Bionic Bay [https://www.bionicbaygame.com/]. Together they discuss how he identifies great ideas and where he finds inspiration; the early designs and concept art that led to the development of Bionic Bay [https://www.bionicbaygame.com/]; designing the core gameplay such as the swap mechanic and platforming; and creating a visual language that is both mechanical and organic.  Episode Host: Adam Orth [https://bsky.app/profile/awintory.bsky.social] Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review [https://apple.co/3rF0EtC]. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt [https://bit.ly/4kU34Lt] Follow us: linktr.ee/AIAS [https://linktr.ee/AIAS] Please consider supporting game dev students with: AIAS Foundation [https://www.aiasfoundation.org/]

14 jul 2025 - 1 h 31 min
episode Creating the Music for Clair Obscur: Expedition 33 with Composer Lorien Testard artwork
Creating the Music for Clair Obscur: Expedition 33 with Composer Lorien Testard

Austin Wintory [https://bsky.app/profile/awintory.bsky.social] chats with Lorien Testard [https://soundcloud.com/lorien26], the composer for Sandfall Interactive's [https://www.sandfall.co/] debut hit RPG, Clair Obscur: Expedition 33 [https://www.expedition33.com/]. Together they discuss his background in music theory and how he connected with Sandfall; working with singer A [https://www.aliceduportpercier.com/biography]lice Duport-Percier [https://www.aliceduportpercier.com/biography] to create the vocal pieces; creating a soundtrack with diverse sounds that keeps a unified vision; creating art for art's sake; and what kinds of projects he hopes to work on next. This episode is sponsored by Xsolla [https://xsolla.pro/AIASP] Episode Host: Austin Wintory [https://bsky.app/profile/awintory.bsky.social] Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review [https://apple.co/3rF0EtC]. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt [https://bit.ly/4kU34Lt] Follow us: linktr.ee/AIAS [https://linktr.ee/AIAS] Please consider supporting game dev students with: AIAS Foundation [https://www.aiasfoundation.org/]

07 jul 2025 - 1 h 16 min
episode Exploring Wartales with Shiro Games' CEO Nicolas Cannasse artwork
Exploring Wartales with Shiro Games' CEO Nicolas Cannasse

Trent Kusters [https://bsky.app/profile/trentkusters.bsky.social] chats with CEO and Co-Founder of Shiro Games [https://shirogames.com/], Nicolas Cannasse [https://www.linkedin.com/in/ncannasse/?originalSubdomain=fr]. Together they discuss his career in games including co-founding two succesful indie studios with his prior work at Dead Cells [https://dead-cells.com/] developer Motion Twin [https://motiontwin.com/]; creating his own programming language called Haxe [https://haxe.org/]; his work as a game director on titles such as Evoland [https://evoland.shirogames.com/], Northgard [https://northgard.net/], and Wartales [https://wartales.net/]; DLC as a platform for indie success; how to blend genres to create fresh experiences; and the importance of government advocacy for the health of the games industry. This episode is sponsored by Xsolla [https://xsolla.pro/AIASP] Episode Host: Trent Kusters [https://bsky.app/profile/trentkusters.bsky.social] Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review [https://apple.co/3rF0EtC]. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt [https://bit.ly/4kU34Lt] Follow us: linktr.ee/AIAS [https://linktr.ee/AIAS] Please consider supporting game dev students with: AIAS Foundation [https://www.aiasfoundation.org/]

30 jun 2025 - 2 h 6 min
episode XCOM Creator Julian Gollop Shares Game Design Tips, Dev Stories and More artwork
XCOM Creator Julian Gollop Shares Game Design Tips, Dev Stories and More

Trent Kusters [https://bsky.app/profile/trentkusters.bsky.social] chats with Julian Gollop [https://bsky.app/profile/juliangollop.bsky.social], founder and game designer at Snapshot Games [https://www.snapshotgames.com/]. Together they discuss his legendary journey designing games from the creation of the original XCOM: UFO Defense to his studio's latest release, Chip 'n Clawz vs. the Brainioids [https://store.steampowered.com/app/1332430/Chip_n_Clawz_vs_The_Brainioids/]; how to use constraint as a key design pillar; having the courage to remove features for a better play experience; and when to lean on tried and true conventions and when to avoid them.  This episode is sponsored by Xsolla [https://xsolla.pro/AIASP] Episode Host: Trent Kusters [https://bsky.app/profile/trentkusters.bsky.social] Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review [https://apple.co/3rF0EtC]. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt [https://bit.ly/4kU34Lt] Follow us: linktr.ee/AIAS [https://linktr.ee/AIAS] Please consider supporting game dev students with: AIAS Foundation [https://www.aiasfoundation.org/]

23 jun 2025 - 1 h 34 min
episode How Clair Obscur: Expedition 33's Epic Story was Crafted with Jennifer Svedberg-Yen artwork
How Clair Obscur: Expedition 33's Epic Story was Crafted with Jennifer Svedberg-Yen

*This episode contains heavy spoilers for Clair Obscur: Expedition 33 Alexa Ray Corriea [https://bsky.app/profile/alexaray.bsky.social] chats with Jennifer Svedberg-Yen [https://www.instagram.com/jennifer_svedberg_yen/?hl=en], the lead writer on Sandfall Interactive's [https://www.sandfall.co/] debut hit, Clair Obscur: Expedition 33 [https://www.expedition33.com/]. Together they discuss how she went from a career in finance and investments to her first job in games; how the world and characters evolved throughout the development process; exploring the idea of loss through multiple perspectives; writing romance that's true to the characters; and how they crafted the endings to let players make the crucial decision that feels most right to them.  This episode is supported by Xsolla [https://xsolla.pro/AIASP] Episode Host: Alexa Ray Corriea [https://bsky.app/profile/alexaray.bsky.social] Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review [https://apple.co/3rF0EtC]. Follow us: linktr.ee/AIAS [https://linktr.ee/AIAS] Please consider supporting game dev students with: AIAS Foundation [https://www.aiasfoundation.org/]

16 jun 2025 - 1 h 34 min
Soy muy de podcasts. Mientras hago la cama, mientras recojo la casa, mientras trabajo… Y en Podimo encuentro podcast que me encantan. De emprendimiento, de salid, de humor… De lo que quiera! Estoy encantada 👍
Soy muy de podcasts. Mientras hago la cama, mientras recojo la casa, mientras trabajo… Y en Podimo encuentro podcast que me encantan. De emprendimiento, de salid, de humor… De lo que quiera! Estoy encantada 👍
MI TOC es feliz, que maravilla. Ordenador, limpio, sugerencias de categorías nuevas a explorar!!!
Me suscribi con los 14 días de prueba para escuchar el Podcast de Misterios Cotidianos, pero al final me quedo mas tiempo porque hacia tiempo que no me reía tanto. Tiene Podcast muy buenos y la aplicación funciona bien.
App ligera, eficiente, encuentras rápido tus podcast favoritos. Diseño sencillo y bonito. me gustó.
contenidos frescos e inteligentes
La App va francamente bien y el precio me parece muy justo para pagar a gente que nos da horas y horas de contenido. Espero poder seguir usándola asiduamente.

Disfruta 90 días gratis

4,99 € / mes después de la prueba.Cancela cuando quieras.

Podcasts exclusivos

Sin anuncios

Podcast gratuitos

Audiolibros

20 horas / mes

Prueba gratis

Sólo en Podimo

Audiolibros populares