3-Up Moon Podcast

3-Up Moon Podcast

Podcast by Joshua Bone and Andrew Gilmore

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Mamma mia, Super Stars, it's the 3-Up Moon Podcast! Josh (Boney) and Andrew (Gilly) are diving deep into the green pipes of the Mushroom Kingdom, on a mission to play and discuss every game starring our favourite plumber, Mario!

Kaikki jaksot

9 jaksot
episode Episode 8 - Super Mario Land - Part 2 - Invincibility Can-Can artwork
Episode 8 - Super Mario Land - Part 2 - Invincibility Can-Can

In a world first for the game, Super Mario Land is discussed for a period of time longer than it would take you to play it! Andrew (Gilly) and Josh (Boney) follow up from the last episode at long last to exchange notes on the frankly often underdiscussed Gameboy launch title Super Mario Land. There is much to say about the game, and we say all of it! Nintendo Power 1989 - Nov/Dec [https://www.retromags.com/files/file/2669-nintendo-power-issue-009-november-december-1989/] The Manual (US) [https://www.starehry.eu/download/action/docs/Super.Mario.Land-Manual-gb.pdf] The Manual (JP) [https://www.tumblr.com/gamespite/120647083084/japanese-manual-for-super-mario-land-nintendo] Kodansha Manga - KC Mario [https://imgur.com/a/BPYbA#0] Das Super Mario Spiel [https://www.mariowiki.com/Das_Super_Mario_Spiel] Send us your high scores at: 3upmoonpodcast@gmail.com Joshua Bone [https://bsky.app/profile/lightgun.bsky.social] - Practicing his digital clay pigeon shooting Andrew Gilmore - Crashing to the title screen All music and sound effects from the real funky uncle, Hirokazu "Hip" Tanaka. 1. Super Mario Bros. 3 2. Super Mario Land 3. Super Mario Bros. 4. Donkey Kong 5. Super Mario Bros. The Lost Levels 6. Super Mario Bros. 2 (USA) 7. Super Mario Bros. 35 8. Mario Bros.

14. jouluk. 2024 - 3 h 12 min
episode Episode 7 - Super Mario Land - Part 1 - Casually Inventing the D-Pad artwork
Episode 7 - Super Mario Land - Part 1 - Casually Inventing the D-Pad

After months of having *many* Chrome tabs open, Josh (Boney) has completed research on the background of Super Mario Land's producer and director, Gunpei Yokoi and Satoru Okada respectively, and so alongside Andrew (Gilly), the two finally sit down to go over an extended look at two important figures from Nintendo's R&D1 Team. Next episode we will review and discuss the game itself - Super Mario Land, so stay on that RSS feed, listeners! Articles used in research for this show: ⁠1950s Karuta Report⁠ [http://blog.beforemario.com/2022/06/nintendo-report-from-1950s.html] ⁠Searching for Gunpei Yokoi⁠ [https://web.archive.org/web/20200418092054/https://v1.escapistmagazine.com/articles/view/video-games/issues/issue_87/490-Searching-for-Gunpei-Yokoi] ⁠Ultra Hand (1966)⁠ [http://blog.beforemario.com/2011/03/nintendo-ultra-hand-1966.html] ⁠Ultra Machine (1967-1974)⁠ [http://blog.beforemario.com/2011/03/nintendo-ultra-machine-1967-1974.html] ⁠Block Crater (1969)⁠ [http://blog.beforemario.com/2011/12/nintendo-block-crater-1969.html] ⁠Lefty RX (1972)⁠ [http://blog.beforemario.com/2011/10/nintendo-lefty-rx-1972.html] ⁠Laser Clay (1973)⁠ [http://blog.beforemario.com/2022/05/playing-nintendo-laser-clay-in-1974.html] ⁠Kôsenjû Duck Hunt (1976)⁠ [http://blog.beforemario.com/2012/09/nintendo-kousenjuu-duck-hunt-1976.html] ⁠Ten Billion (1980⁠⁠)⁠ [http://blog.beforemario.com/2011/09/nintendo-ten-billion-1980.html] ⁠Game and Watch⁠ [https://shmuplations.com/gameandwatch/] ⁠Yokoi and Kenji Eno talk about the Game Boy⁠ [https://shmuplations.com/yokoixeno/] Satoru Okada Interviews with ⁠4gamer.net⁠ [https://shmuplations.com/okada2022/] ...and ⁠retrogamer.net⁠ [https://nintendoeverything.com/former-nintendo-designer-on-the-creation-of-game-watch-game-boy-ds/] ⁠Koto Laboratory’s Kunekunetchyo and Professor Henoheno⁠ [http://blog.beforemario.com/2014/04/gunpei-yokois-final-two-games.html] ⁠Yokoi and Yukihito Morikawa talk a little more about the Gameboy⁠ [https://shmuplations.com/yokoi/] Interview centred on the ⁠Wii and DS with Satoru Iwata⁠ [https://pc.watch.impress.co.jp/docs/2006/1206/kaigai324.htm] Special thanks to the Before Mario Blog by Erik Voskuil, please check out the beautiful ⁠Before Mario coffee table book [https://omakebooks.com/en/livres-jeux-video/48-before-mario-9782919603107.html] ⁠to support his fantastic work. Send us your unpatented and medium definining inventions (or just questions) at: 3upmoonpodcast@gmail.com Joshua Bone - Practicing his digital clay pigeon shooting Andrew Gilmore - Dreaming of the Power Joy All music and sound effects from the god king, Hirokazu "Hip" Tanaka.

09. elok. 2024 - 1 h 41 min
episode Episode 6 - Super Mario Bros. 3 - Part 2 - Monkey Hammer Fellas (feat. Dylan) artwork
Episode 6 - Super Mario Bros. 3 - Part 2 - Monkey Hammer Fellas (feat. Dylan)

We are back at last with our much anticipated part 2 to our Super Mario Bros 3 deep-dive. Fill up your P-meter as Gilly and Boney explore one of the most beloved games of all time, with the first guest of the podcast and dearest of mates, Dylan from Sheffield, a Super Mario Bros 3 fanatic. This episode also contains a cheeky E3 2021 reaction for good measure, occuring directly after the podcast was recorded. It's been a long wait in development hell but now at last, the plumber enthusiasm has warp-whistled back into business. Super Mario Bros. 3 Manual: https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAACE.pdf Throw us any questions or quality Boom Boom slander at: 3upmoonpodcast@gmail.com Joshua Bone - Researching the next episode Andrew Gilmore - Stuck in the Miiverse (and new acting podcast EIC) Dylan Oldham - Rescuing ferrets All music and sound effects from the legendary Koji Kondo.

24. syysk. 2023 - 3 h 20 min
episode Episode 5 - Super Mario Bros. 3 - Part 1 - Centaur Mario artwork
Episode 5 - Super Mario Bros. 3 - Part 1 - Centaur Mario

Oi oi, it's been a while. This episode was actually recorded back on the 19th of May 2021, but was stuck in editing for...well, a while. One or both of your hosts will offer a more thorough explanation for the hiatus in the next new episode if we get round to recording it soon (that'll be episode 7 for those playing along at home). For now though, please enjoy this romp through flickers of Nintendo history in the lead up to the release of Super Mario Bros. 3 (more specifically its release outside of Japan). Josh and Andrew sign up for the first issue of the Nintendo Fun Club Magazine, call up the Nintendo Hotline for some help defeating Bowser's Koopalings, and ramble on for 25 minutes in the after-pod talking about the Korg M1, sample CDs, and a spreadsheet Gilly found with information on sound sources for various bits of video game music. It's certainly *an episode*. https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20009%20November-December%201989/page/n91/mode/2up [https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20009%20November-December%201989/page/n91/mode/2up] https://www.nintendotimes.com/1988/06/07/microchip-shortage-leaves-game-makers-bitter/ [https://www.nintendotimes.com/1988/06/07/microchip-shortage-leaves-game-makers-bitter/] https://www.nintendotimes.com/1989/08/23/super-mario-bros-3-just-1-of-5-new-games-in-playchoice-10-arcade-machines/ [https://www.nintendotimes.com/1989/08/23/super-mario-bros-3-just-1-of-5-new-games-in-playchoice-10-arcade-machines/] https://en.m.wikipedia.org/wiki/Memory_management_controller [https://en.m.wikipedia.org/wiki/Memory_management_controller] https://www.retromags.com/ [https://www.retromags.com/] Email us your questions, abuse, and loving prose at: 3upmoonpodcast@gmail.com Joshua Bone - @lightgun Andrew Gilmore - I thlammed my penith in the car door.

20. huhtik. 2022 - 2 h 1 min
episode Episode 4 - Super Mario Bros. 35 - Mushroom in the Wind artwork
Episode 4 - Super Mario Bros. 35 - Mushroom in the Wind

Rev up the ol' emergency episode klaxon, and adorn yourself in your funeral overalls, Josh and Andrew are discussing Super Mario Bros. 35, with this episode releasing on the day in which Nintendo pry the title away from our fire flower-y, but dead hands. The pair are crankier than a thrown King Bob-omb as they discuss the events surrounding Mario's 35th anniversary, and his sudden demise, but by the end, they come together in loving memory of a plumber worth celebrating, sending this Nintendo Switch Online title off to the Star World in the sky. Keep it between you and me, but the fellas are gonna be discussing Super Mario Bros. 3 in the next episode. If you wish to make and inquiry, or pose these boys a question, you may do so at this electronic mailing address - 3upmoonpodcast@gmail.com  Joshua Bone - @goujicho Andrew Gilmore - What is a man? A miserable little pile of feelings. Music from Super Mario Bros. 35 by... I honestly don't know and can't find a way to tell as the game has no credits. Cooool. Sorry. Polygon Doug Bowser Interview - https://www.polygon.com/interviews/22170222/nintendo-doug-bowser-interview-switch-pro-joycon-drift-animal-crossing

30. maalisk. 2021 - 1 h 37 min
Loistava design ja vihdoin on helppo löytää podcasteja, joista oikeasti tykkää
Loistava design ja vihdoin on helppo löytää podcasteja, joista oikeasti tykkää
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