Design Darlings

Analog Nostalgia and a Liminal Longing for 90s Design

55 min · 10 de jun de 2026
Portada del episodio Analog Nostalgia and a Liminal Longing for 90s Design

Descripción

We’re living in a moment where recent history feels lost but still recoverable. The 90s are close enough to feel familiar, and distant enough to feel like a mirage in the desert of all things digital. Turning away from the endless algorithmic feeds, we long for that era of the last genuine analog culture. That final decade of the 20th century has become like the secret garden… a walled off sanctuary where things were built by hand, patina’d by imperfection, and steeped over time. While waiting for the photos to develop and the movie to hit VHS, we were using technology without being possessed by it. Can we recover the liminal spaces and a design sense that existed before doom scrolling?  Topics Referenced:  Liminal Spaces  [https://en.wikipedia.org/wiki/Liminal_space_(aesthetic)] The Lisa Frank Mystery  [https://southwestcontemporary.com/lisa-frank-warehouse/] Malls coming back [https://www.youtube.com/watch?v=yDGW8hgBMAg] Memphis Design Group [https://memphis.it/en/] Apple Clamshell Computers [https://lunduke.substack.com/p/ode-to-the-clamshell-ibook-g3-aka] Jonny Ives [https://www.youtube.com/watch?v=zeWFqyqb3nI] Allie Miller is a designer, researcher, and strategist who believes in the power of design to foster understanding and facilitate meaningful change. She holds a Master’s of Industrial Design from Georgia Tech, bringing human-centered thinking and a system lens to every conversation—and your podcast feed. Robyn Richardson is an experience design strategist, tech consultant, TEDx speaker, and Graduate Professor at Georgetown University. She holds an MFA in Design Management from SCAD and has spent her career making design thinking accessible, opinionated, and a little bit fun.

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8 episodios

episode Analog Nostalgia and a Liminal Longing for 90s Design artwork

Analog Nostalgia and a Liminal Longing for 90s Design

We’re living in a moment where recent history feels lost but still recoverable. The 90s are close enough to feel familiar, and distant enough to feel like a mirage in the desert of all things digital. Turning away from the endless algorithmic feeds, we long for that era of the last genuine analog culture. That final decade of the 20th century has become like the secret garden… a walled off sanctuary where things were built by hand, patina’d by imperfection, and steeped over time. While waiting for the photos to develop and the movie to hit VHS, we were using technology without being possessed by it. Can we recover the liminal spaces and a design sense that existed before doom scrolling?  Topics Referenced:  Liminal Spaces  [https://en.wikipedia.org/wiki/Liminal_space_(aesthetic)] The Lisa Frank Mystery  [https://southwestcontemporary.com/lisa-frank-warehouse/] Malls coming back [https://www.youtube.com/watch?v=yDGW8hgBMAg] Memphis Design Group [https://memphis.it/en/] Apple Clamshell Computers [https://lunduke.substack.com/p/ode-to-the-clamshell-ibook-g3-aka] Jonny Ives [https://www.youtube.com/watch?v=zeWFqyqb3nI] Allie Miller is a designer, researcher, and strategist who believes in the power of design to foster understanding and facilitate meaningful change. She holds a Master’s of Industrial Design from Georgia Tech, bringing human-centered thinking and a system lens to every conversation—and your podcast feed. Robyn Richardson is an experience design strategist, tech consultant, TEDx speaker, and Graduate Professor at Georgetown University. She holds an MFA in Design Management from SCAD and has spent her career making design thinking accessible, opinionated, and a little bit fun.

10 de jun de 202655 min
episode Wine About Design artwork

Wine About Design

Wine has always been two things at once: what's in the bottle and everything around it. In this episode of Design Darlings, we uncork the full design story of wine. Our guest Matthew Stebenne is a product-developer-slash-sommelier who brings rare fluency in both design craft and what's actually in your glass. He helps us decant each topic, even touching on the graphic design of labels—a surprisingly contested space where tradition, typography, and pure panache collide in a 4 inch square. We dig into ways that regional identity shapes great grapes and discuss why a Burgundy bowl looks nothing like a Champagne flute. Robyn makes a case for postmodernism as a quiet but undeniable force reshaping winemaking. Pour your favorite vino, then press play. About the Hosts Robyn Richardson is an experience design strategist, AI product developer, TEDx speaker, and Graduate Professor at Georgetown University. She holds an MFA in Design Management from SCAD and has spent her career making design thinking accessible, opinionated, and a little bit fun. Allie Miller is a designer, researcher, and strategist who believes in the transformative power of design to solve complex problems. She holds a Master's in Design from Georgia Tech and brings human-centered thinking, a sharp eye for systems, and a commitment to meaningful change to every conversation—and your podcast feed. About the Guest Matthew Stebenne is a product manager and design strategist with a Master's in Design Management & Communications from Georgetown University and WSET wine certifications—both earned with Distinction. He sits at a rare intersection of design craft and sensory expertise, which means he can critique your wine label and what's inside the bottle.

29 de may de 20261 h 0 min
episode Fashion is Art, Design, and Media Machine artwork

Fashion is Art, Design, and Media Machine

Fashion is a cultural phenomenon. A mix of design, photography, style, and setting, a garment isn't just an isolated confabulation of fabric — it's an experience, an aspiration, a mini movie in a single snap. This episode uses the Met Gala and the long-awaited Devil Wears Prada 2 to interrogate what happens when fashion stops being worn and starts being performed... for the camera, for the meme, for the morning-after discourse. Who is at the helm of the design dialogue? Are the editors and critics steeped in true design knowledge of craft and material science being replaced by an algorithm competing for clicks? In this episode we ask the question: is fashion art, is it content, or have we made it impossible to tell the difference?

15 de may de 202655 min
episode The Cult of Big Water Bottle and the Design of Hydration artwork

The Cult of Big Water Bottle and the Design of Hydration

Over the millennia, our humble water bottle had a serious glow-up. The modern metal tumbler is an innovation in thermodynamics that you tote from the farmers market to your freeway commute. But somewhere between the Stanley craze and the Hydro Flask wars, this utilitarian object became a full-on totem: color-dropped like a sneaker, curated like a handbag, plastered with stickers that scream I have opinions about oat milk. This episode, designer Vidya Mantrala joins us to unpack how a heat-transfer workaround became the bumper sticker of the body — a walking mood board that also hydrates you. Show Note Links:  The Surprisingly Long History of Bottled Water [https://www.history.com/articles/bottled-water] Why Did Stanley Water Bottles Suddenly Become a Cultural Phenomenon? [https://www.theringer.com/2024/01/26/pop-culture/stanley-cup-trend-social-media-how-did-they-get-so-popular]  The Buy Guide - The Story of The Cup [https://thebuyguide.com/home/the-story-of-the-cup/] GSD&M Marketing Case Study [https://www.gsdm.com/stanley-car-fire/#:~:text=On%20November%2015%2C%202023%2C%20a,with%20ice%20still%20clinking%20inside]

1 de may de 202659 min
episode Maker and Machine: The History Behind Design's Most Dramatic Relationship artwork

Maker and Machine: The History Behind Design's Most Dramatic Relationship

From the steam-powered chaos of the 18th century to the silicon-fueled frenzy of the digital age, humans have always met technological upheaval with the same cocktail of terror, wonder, and remarkable adaptation. Each industrial revolution didn’t just rewire economies — it rewired identities, aesthetics, social structures, and what it means to be human. Luddites smashed looms and Cubists fragmented reality in response to mechanized warfare. Now, as AI reshapes the landscape yet again, history whispers its familiar truth: the most interesting story was always about us. Links and References: * Sewing Machine History  [https://millmuseum.org/history-2/din-of-machines/sewing-revolution/] * Hudson River School  [https://www.metmuseum.org/essays/the-hudson-river-school] * Gujarati Mochi embroidery [https://www.vam.ac.uk/articles/indian-embroidery?srsltid=AfmBOoqTmMfPfBjzmnJG_8aCtAF_1iQgZuhUs-od_nN1u4K7kghiAYeQ] * Ray and Charles Eames Leg Splints [https://eamesfoundation.org/work/molded-plywood-leg-splint/] * History of Tomorrowland  [https://www.waltdisney.org/exhibitions/tomorrowland-walts-vision-today] * Yayoi Kusama’s reflective Narcissus Garden  [https://news.artnet.com/art-world/yayoi-kusamas-narcissus-garden-rockaways-1304762] * 1984 Apple Super Bowl Ad [https://www.youtube.com/watch?v=ErwS24cBZPc]  * World Economic Forum on the 4th Industrial Revolution   [https://www.weforum.org/stories/2016/01/the-fourth-industrial-revolution-what-it-means-and-how-to-respond/] * The story of Steve Jobs and Issey Miyake [https://www.npr.org/2022/08/10/1116769827/the-story-of-steve-jobs-and-issey-miyakes-friendship-and-a-nixed-apple-uniform]

9 de abr de 20261 h 13 min