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Little Wars

Podcast de H. G. Wells

inglés

Historia y religión

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Dive into the imaginative world of Little Wars, a captivating game designed for boys aged twelve to one hundred and fifty, and for the more discerning girls who enjoy traditionally boyish games and literature. This delightful account, penned by H.G. Wells in 1913, chronicles the transformation of childhood toys into a sophisticated pastime. With an appendix dedicated to Kriegspiel, Wells and his friends crafted a set of rules that infused play with a civilizing influence. Although wargaming has evolved significantly since then, Wells insights reveal how even these basic rules can highlight the absurdity of real warfare. He reflects on the sheer scale of the Great War, suggesting that it is not just the most costly game in existence, but one that far exceeds the bounds of reason. Through the lens of Little Wars, readers are invited to ponder the possibility of simulating conflict as a means of diplomatic resolution, while reveling in the joy of evicting the girls from the playroom and enjoying spirited battles that foster camaraderie and competition among gentlemen. (Summary by Mark F. Smith)

Todos los episodios

5 episodios

episode 005 - Appendix Little Wars and Kriegspiel artwork

005 - Appendix Little Wars and Kriegspiel

Dive into the imaginative world of Little Wars, a captivating game designed for boys aged twelve to one hundred and fifty, and for the more discerning girls who enjoy traditionally boyish games and literature. This delightful account, penned by H.G. Wells in 1913, chronicles the transformation of childhood toys into a sophisticated pastime. With an appendix dedicated to Kriegspiel, Wells and his friends crafted a set of rules that infused play with a civilizing influence. Although wargaming has evolved significantly since then, Wells insights reveal how even these basic rules can highlight the absurdity of real warfare. He reflects on the sheer scale of the Great War, suggesting that it is not just the most costly game in existence, but one that far exceeds the bounds of reason. Through the lens of Little Wars, readers are invited to ponder the possibility of simulating conflict as a means of diplomatic resolution, while reveling in the joy of evicting the girls from the playroom and enjoying spirited battles that foster camaraderie and competition among gentlemen. (Summary by Mark F. Smith)

6 de ene de 2026 - 21 min
episode 004 - V Extensions Amplifications VI Ending With a Sort of Challenge artwork

004 - V Extensions Amplifications VI Ending With a Sort of Challenge

Dive into the imaginative world of Little Wars, a captivating game designed for boys aged twelve to one hundred and fifty, and for the more discerning girls who enjoy traditionally boyish games and literature. This delightful account, penned by H.G. Wells in 1913, chronicles the transformation of childhood toys into a sophisticated pastime. With an appendix dedicated to Kriegspiel, Wells and his friends crafted a set of rules that infused play with a civilizing influence. Although wargaming has evolved significantly since then, Wells insights reveal how even these basic rules can highlight the absurdity of real warfare. He reflects on the sheer scale of the Great War, suggesting that it is not just the most costly game in existence, but one that far exceeds the bounds of reason. Through the lens of Little Wars, readers are invited to ponder the possibility of simulating conflict as a means of diplomatic resolution, while reveling in the joy of evicting the girls from the playroom and enjoying spirited battles that foster camaraderie and competition among gentlemen. (Summary by Mark F. Smith)

6 de ene de 2026 - 11 min
episode 003 - IV The Battle of Hooks Farm artwork

003 - IV The Battle of Hooks Farm

Dive into the imaginative world of Little Wars, a captivating game designed for boys aged twelve to one hundred and fifty, and for the more discerning girls who enjoy traditionally boyish games and literature. This delightful account, penned by H.G. Wells in 1913, chronicles the transformation of childhood toys into a sophisticated pastime. With an appendix dedicated to Kriegspiel, Wells and his friends crafted a set of rules that infused play with a civilizing influence. Although wargaming has evolved significantly since then, Wells insights reveal how even these basic rules can highlight the absurdity of real warfare. He reflects on the sheer scale of the Great War, suggesting that it is not just the most costly game in existence, but one that far exceeds the bounds of reason. Through the lens of Little Wars, readers are invited to ponder the possibility of simulating conflict as a means of diplomatic resolution, while reveling in the joy of evicting the girls from the playroom and enjoying spirited battles that foster camaraderie and competition among gentlemen. (Summary by Mark F. Smith)

6 de ene de 2026 - 21 min
episode 002 - III The Rules artwork

002 - III The Rules

Dive into the imaginative world of Little Wars, a captivating game designed for boys aged twelve to one hundred and fifty, and for the more discerning girls who enjoy traditionally boyish games and literature. This delightful account, penned by H.G. Wells in 1913, chronicles the transformation of childhood toys into a sophisticated pastime. With an appendix dedicated to Kriegspiel, Wells and his friends crafted a set of rules that infused play with a civilizing influence. Although wargaming has evolved significantly since then, Wells insights reveal how even these basic rules can highlight the absurdity of real warfare. He reflects on the sheer scale of the Great War, suggesting that it is not just the most costly game in existence, but one that far exceeds the bounds of reason. Through the lens of Little Wars, readers are invited to ponder the possibility of simulating conflict as a means of diplomatic resolution, while reveling in the joy of evicting the girls from the playroom and enjoying spirited battles that foster camaraderie and competition among gentlemen. (Summary by Mark F. Smith)

6 de ene de 2026 - 21 min
episode 001 - I Of the Legendary Past II The Beginnings of Modern Little Warfare artwork

001 - I Of the Legendary Past II The Beginnings of Modern Little Warfare

Dive into the imaginative world of Little Wars, a captivating game designed for boys aged twelve to one hundred and fifty, and for the more discerning girls who enjoy traditionally boyish games and literature. This delightful account, penned by H.G. Wells in 1913, chronicles the transformation of childhood toys into a sophisticated pastime. With an appendix dedicated to Kriegspiel, Wells and his friends crafted a set of rules that infused play with a civilizing influence. Although wargaming has evolved significantly since then, Wells insights reveal how even these basic rules can highlight the absurdity of real warfare. He reflects on the sheer scale of the Great War, suggesting that it is not just the most costly game in existence, but one that far exceeds the bounds of reason. Through the lens of Little Wars, readers are invited to ponder the possibility of simulating conflict as a means of diplomatic resolution, while reveling in the joy of evicting the girls from the playroom and enjoying spirited battles that foster camaraderie and competition among gentlemen. (Summary by Mark F. Smith)

6 de ene de 2026 - 29 min
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Muy buenos Podcasts , entretenido y con historias educativas y divertidas depende de lo que cada uno busque. Yo lo suelo usar en el trabajo ya que estoy muchas horas y necesito cancelar el ruido de al rededor , Auriculares y a disfrutar ..!!
Muy buenos Podcasts , entretenido y con historias educativas y divertidas depende de lo que cada uno busque. Yo lo suelo usar en el trabajo ya que estoy muchas horas y necesito cancelar el ruido de al rededor , Auriculares y a disfrutar ..!!
Fantástica aplicación. Yo solo uso los podcast. Por un precio módico los tienes variados y cada vez más.
Me encanta la app, concentra los mejores podcast y bueno ya era ora de pagarles a todos estos creadores de contenido

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