The Gap Between Us | A Starfinder 2e Actual Play Spherecast

TWR15 | Weighted Odds

2 h 0 min · 21 de may de 2026
Portada del episodio TWR15 | Weighted Odds

Descripción

Andrew updated Foundry and the group is convinced he enabled a 'Players Roll Badly' module... he's not giving up any secrets though. That they have their characters slowly walking around in cramped high-gravity with mind eating slime monsters WITHOUT covering all of their orifices is wild though. Not to mention, I'm a bit disappointed that the session didn't devolve into all the players seeing who could make the best tinfoil hat. ____________________________________ 📺 Watch Us On YouTube Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board. Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr [https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr] ____________________________________ 📖 About the Campaign The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres. No, the Gods simply said nothing. In fact, they’ve said nothing since that notorious day a little over four years ago. Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls. ____________________________________ 🎨 Credits * Campaign Creation — Andrew Regis * Character & Environmental Art — Gavin Mikesell [https://www.instagram.com/gavinmikesellart] * Battle Map Art & Design — Will Muto [https://willmuto.com] * Original Theme Music — Brett Rayer ____________________________________ 🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

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18 episodios

episode TWR18 | Cracked and Fraying artwork

TWR18 | Cracked and Fraying

Brrrr. The cold is really starting to settle into the crew's bones as they fight their way across the floor. These eggs seem chill enough, but they are EVERYWHERE and they keep falling off the countertops like there is a cat giving them a playful shove. It's not a cat though, it's a giant rat. Speaking of rats, Jexa "tactically scouts ahead", alone, while everyone else fights for their lives (surprise). Oh, and there is also a cat too...? and even folks we did not expect? Madness builds to end-of-year cliffhanger! ____________________________________ 📺 Watch Us On YouTube Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board. Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr [https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr] ____________________________________ 📖 About the Campaign The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres. No, the Gods simply said nothing. In fact, they’ve said nothing since that notorious day a little over four years ago. Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls. ____________________________________ 🎨 Credits * Campaign Creation — Andrew Regis * Character & Environmental Art — Gavin Mikesell [https://www.instagram.com/gavinmikesellart] * Battle Map Art & Design — Will Muto [https://willmuto.com] * Original Theme Music — Brett Rayer ____________________________________ 🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

11 de jun de 20262 h 45 min
episode TWR17 | Eye Hate to See You Go artwork

TWR17 | Eye Hate to See You Go

It’s a Christmas Episode ...because of the hat, I guess? It's also vaguely festive because of all the snow, but it's slowly killing them, so that puts a damper on things. In other news, these eggs have too many eyes, and they seem a bit temperamental. The gang has got their work cut out for them making this floor habitable. I know they're hoping to just cook them all and call it a day, but something is telling me it's going to be a fight; all the way to the kitchen. ____________________________________ 📺 Watch Us On YouTube Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board. Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr [https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr] ____________________________________ 📖 About the Campaign The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres. No, the Gods simply said nothing. In fact, they’ve said nothing since that notorious day a little over four years ago. Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls. ____________________________________ 🎨 Credits * Campaign Creation — Andrew Regis * Character & Environmental Art — Gavin Mikesell [https://www.instagram.com/gavinmikesellart] * Battle Map Art & Design — Will Muto [https://willmuto.com] * Original Theme Music — Brett Rayer ____________________________________ 🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

4 de jun de 20262 h 7 min
episode TWR16 | Numb to the Pain artwork

TWR16 | Numb to the Pain

Anyone looking to adopt a few strays? Finally able to stand again after escaping the crushing gravity of the high-g floors, the party breaks trail into the 7th floor of the Outré Accommodations. But perhaps as expected, even in the brutal conditions found within, they are not alone. And if they can claw their way outta this one, who knows what waits below... Is this building all it's cracked up to be? ____________________________________ 📺 Watch Us On YouTube Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board. Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr [https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr] ____________________________________ 📖 About the Campaign The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres. No, the Gods simply said nothing. In fact, they’ve said nothing since that notorious day a little over four years ago. Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls. ____________________________________ 🎨 Credits * Campaign Creation — Andrew Regis * Character & Environmental Art — Gavin Mikesell [https://www.instagram.com/gavinmikesellart] * Battle Map Art & Design — Will Muto [https://willmuto.com] * Original Theme Music — Brett Rayer ____________________________________ 🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

28 de may de 20262 h 44 min
episode TWR15 | Weighted Odds artwork

TWR15 | Weighted Odds

Andrew updated Foundry and the group is convinced he enabled a 'Players Roll Badly' module... he's not giving up any secrets though. That they have their characters slowly walking around in cramped high-gravity with mind eating slime monsters WITHOUT covering all of their orifices is wild though. Not to mention, I'm a bit disappointed that the session didn't devolve into all the players seeing who could make the best tinfoil hat. ____________________________________ 📺 Watch Us On YouTube Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board. Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr [https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr] ____________________________________ 📖 About the Campaign The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres. No, the Gods simply said nothing. In fact, they’ve said nothing since that notorious day a little over four years ago. Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls. ____________________________________ 🎨 Credits * Campaign Creation — Andrew Regis * Character & Environmental Art — Gavin Mikesell [https://www.instagram.com/gavinmikesellart] * Battle Map Art & Design — Will Muto [https://willmuto.com] * Original Theme Music — Brett Rayer ____________________________________ 🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

21 de may de 20262 h 0 min
episode TWR14 | The Unbearable Weight of Living artwork

TWR14 | The Unbearable Weight of Living

Jeez, there are some pretty gnarly fire monsters up in here. I think they may want to kill them. Something about beaking... though the word processor really wants me to change that into 'baking' which I absolutely won't do. The team desperately needs a break and seeks solace in another apartment level hellscape. Is it cold? Devoid of air? Condensed so that only the most compact players can stand comfortably? Tune in to find out! ____________________________________ 📺 Watch Us On YouTube Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board. Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr [https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr] ____________________________________ 📖 About the Campaign The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres. No, the Gods simply said nothing. In fact, they’ve said nothing since that notorious day a little over four years ago. Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls. ____________________________________ 🎨 Credits * Campaign Creation — Andrew Regis * Character & Environmental Art — Gavin Mikesell [https://www.instagram.com/gavinmikesellart] * Battle Map Art & Design — Will Muto [https://willmuto.com] * Original Theme Music — Brett Rayer ____________________________________ 🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

14 de may de 20262 h 24 min