DigiSoc: Towards a Positive Digital Society

Videogames and Gambling - Maarten Denoo

43 min · 21 jun 2024
aflevering Videogames and Gambling - Maarten Denoo artwork

Beschrijving

The line between videogames and gambling is blurring in the past decade, especially with the advent of monetisation of videogames. Children are particularly vulnerable, as they are progressively exposed to gambling in their games, potentially leading to problematic behaviour. In this episode, Maarten Denoo brings some nuance in this debate, without resulting to moral panic. He discusses how this technological phenomenon can be addressed from different perspectives, e.g. legal, ethical, or design. As an example, lootboxes that offer random awards are legally banned in Belgium, but players can easily circumvent this ban, so other approaches are needed. This episode was recorded on 18 April 2024

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aflevering AI and the Teacher’ Role - Kristina Krushinskaia artwork

AI and the Teacher’ Role - Kristina Krushinskaia

AI is developing rapidly, but teachers not always use the opportunities inside and outside the classroom in an optimal way. In this episode, Kristina Krushinskaia explains what the impact of artificial intelligence is on the transformation of the teacher’s role, and how they can benefit from it. The most obvious benefit is how it can support the development of personalised learning or providing them with data for informed decision making, e.g. which students need help or support. AI can also save time for teachers, for example with grading or administrative tasks. However, Kristina argues that the goal is not to replace teachers, but to free time for them to spend more on interaction with students. This episode was recorded on 9 April 2024

21 jun 202434 min