Gamestorm
In this episode, Courtney and I talk about asynchronous games we've played. What types of games work well asynchronously and how can we best connect players that aren't sitting down together. As always you can find the game that accompanies this episode on our Itch.io [https://storygameschicago.itch.io/unknown-news-network] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Blackout [https://satah.itch.io/blackout] Firewatch [https://store.steampowered.com/app/383870/Firewatch/] Tether [https://adambaffoni.itch.io/tether] Dead Letter Society [https://montfordtales.itch.io/dead-letter-society] Void 1680AM [https://bannerlessgames.itch.io/void-1680-am] Find More: from Courtana on Bluesky [https://bsky.app/profile/courtana.bsky.social] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]
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