Hit The Limit Break
Disclosure: this interview was a part of a paid opportunity to host Obsidian's PAX West 2024 panel. At the panel, a shorter edit of this interview was shown. We have since received permission to share the whole interview with our audience. In it, Pillars of Eternity architect Josh Sawyer talks about the development process for the two games, what his contribution to Avowed looks like, and where we could see the Pillars franchise go next.
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