Inside VR
Show Notes: In this closing keynote from the 2025 VR Arcade and Attractions Summit, Brent Bushnell shares 20 years of building public entertainment with candor and optimism. This talk guides us through a tour through prototypes, venues, shutdowns, pivots, and the birth of DreamPark. What’s inside: * From early interactive art and story rooms to Two Bit Circus, and why permanent venues beat temporary installs. * How a split between nonprofit and for-profit unlocked school programs, STEAM curricula, and upcycled makerspaces. * Lessons from failed experiments, including 360 video, phones as controllers, and complex robot bartenders. * Covid realities, landlord dynamics, a SPAC that collapsed, and why great investors matter. * DreamPark mixed reality in city parks, guests navigating real spaces safely, and a practical kit for operators. * Pricing tests, revenue models, and the case for hour-long experiences that justify a trip across town. Brent closes with a simple theme: keep building, learn fast, and get up one more time than you fall.
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